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Messages - asoldier290
« on: 15-10-2009 »
Well Even then so you would have to get the roof of the Skybox and the edges.
GMOD maps are commonly referred to as HL2, HL2:EP2, CSS, or any maps. Gmod is a sandbox engine that plays them all. if you WANT to make a map setup for GMOD specifically you have to do this
Thats how i set up my Gmod and it works.
« on: 14-10-2009 »
In the script you have to go into hammer and gind the exact boundry coords, were the maps edges are so items wont spawn in the void and crash the server. OR you could just make a bunch of spawn points but then that would be bad because then people will automaticly run in the spawn points
Heres the deal, in the Stalker cannon military uniforms are more prone to resist bullet damage. Military suits are COMBAT suits. the exos are crafted by local folk to help them with deep trecks in the zone and provide extra strength to the stalkers providing a massive amount of armor with the fallback of not being able to sprint. The reason military suits are ICly better is because the Skats and the heavy armored suits have a decent amount of protection while allowing full range of motion with superior bullet and pierceing protection and ample environment damage resistance.
The fact is simple as this;
Stalkers made the Exo so they could bathe in radiation and to get rare and expensive artifacts and treasures
Military made the Skat 9's and other equal suits to help them defend the borders of the zone and to perform raids and combat operations without movement restrictions.
A bunch of highly mobile and ample defended soldiers is always going to beat a group of Exos who are basically tanks. on a 1v1 scale the exo should win but if the Exo is outnumbered your pretty much a big lumbering target.
I smell a idea of using the Resource Accumulation mod. Basically you would buy parts for a Copper maker, after that you would buy a Refiner, you need x amount of copper to refine x amount of iron. with x amout of copper and iron you can make <Insert Item> once you accumalate enough Ex you can Make better things. such as Gun parts, fireing rods, chasis, etc
I have the map working somewhat. but for some reason the map looks EXTREMELY shitty. For example:
-The trees are all white
-Instead of the sun it looks like a giant white spotlight is on the map
-Tunnels instantly crash me
-Flashlight usage instantly crashes me
-Menus for both Q and F1-F4 are transparent and are unclickable
-I run an average of 12 FPS, wich i find extremely odd because i play all the HL2 Source games at 200+ FPS (Evga FPS clocker) but for Gmod it just dies.
Well, not to reference kuro fag again but what he did with ammo is that you couldn't use the item without "Loading" a weapon with ammo first. For example you would log on the server, then you would have to click on your ammo box, Load ammunition, then you would be allowed to equip your gun and it would have One clip in the gun, you would need multiple ammoboxes for another clip etc.
The main issues with this though was that when you logged off the server your ammo would disappear and you would have to buy brand new ammoclips cause the ammo would not save or re-itemize. Althoug im not a Perfect LUA scripter something like:
Its not perfect and not in LUA but something of that process could be applied and perfected. But of course ammo saving is optional, but as a trader on Kurofags it came to my attention that it gave me alot to do and kept the players asking for jobs cause they kept haveing to buy ammo, wich should be true in some cases.
Speaking of Item saving, Kurofag did have a top notch item system, were in his LUA if you disconnected for any reason it would automatically Bag & store any weapons, Suits, or Artifacts that you had active or enabled making the people not have to beg for SA's to give refunds and tehy can enjoy their type RPing rather than admin stuff.
Just thought id throw mine out there:
Time of this report: 10/4/2009, 00:48:36
Machine name: FRANKENSTIEN
Operating System: Windows Vista™ Ultimate (6.0, Build 6002) Service Pack 2 (6002.lh_sp2rtm.090410-1830)
Language: English (Regional Setting: English)
System Manufacturer: Donald C****
System Motherboard Model: Rampage Formula
BIOS: BIOS Date: 07/10/08 18:03:14 Ver: 08.00.12
Processor: Intel(R) Core(TM)2 Quad CPU Q6600 @ 3.20GHz (4 CPUs), ~2.4GHz
Memory: 8072MB RAM
Page File: 1896MB used, 6593MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 10.5
DX Setup Parameters: Not found
DxDiag Version: 6.00.6001.18000 64bit Unicode
Card name: NVIDIA GeForce GTX 285
Chip type: GeForce GTX 285
DAC type: Integrated RAMDAC
Display Memory: 2799 MB
Dedicated Memory: 1007 MB
Shared Memory: 1791 MB
Current Mode: 1600 x 900 (64 bit) (72Hz)
Monitor: Generic PnP Monitor (Widescreen LGA 1600x900)
Driver Version: 8.15.0011.9038 (English)
DDI Version: 10
Driver Attributes: Final Retail
Driver Date/Size: 7/14/2009 11:54:00, 9375232 bytes
Description: Speakers (Creative SB X-Fi)
Default Sound Playback: Yes
Default Voice Playback: Yes
Driver Name: ctaud2k.sys
Driver Version: 6.00.0001.1347 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 7/14/2009 02:53:54, 696984 bytes
Other Files: Crytek systems audio advantage
Driver Provider: Creative
HW Accel Level: Basic
Mouse: Razor G15
Keyboard: Steelseries Game-pad + keyboard
Speakers: 5.1 Dolby audio
Monitor: Dual LG 1600x900 Widecreeen
Extras: Webcam, USB Wireless, Platronics wireless Headset
Total cost of rig without shipping charges: