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[RSS]The Two Deaths That Defined Tomb Raider

Started by RockPaperShotgun, 13-06-2012

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The Two Deaths That Defined Tomb Raider

Tomb Raider‘s demo made me realize something: it’d be a stretch to call what we do in games killing. I mean, yeah, we’re probably the only medium that can (and frequently does) tout multiple physics systems specifically capable of calculating the way bullet-perforated brain bits dance majestically through the air. But really, all we’re doing [...]

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