The mysterious city, Sekrands

Started by Soothsayer_Naes, 04-08-2011

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Soothsayer_Naes

                      Sekrands

Sekrands is a new faction planned to be built in a forested location.
It is open for anyone to join, but to become official members you must ask any of the three leaders to join.
It will be glad to help any other faction if they ask, but will not participate in any form of war.
It is a neutral faction, hoping to gain support from all factions.

                              Backstory

Many centuries ago, there lived a quiet montain town called Weltaria.
All types of races and groups lived in Weltaria.
Some of the residents learned one of eight special kinds of magic.
Some advanced scholars were able to learn several of these magics.
Several decades after the city's construction, a boy with exceptional abilities was born.
His name was Amrar.
It was soon discovered Amrar could wield all eight magic.
Years passed, and Amrar developed his skills.
When he was twenty-five, his world was infected with a terrible disease.
It killed all plants and animals it came into contact with.
Amrar's world was slowly dying.
In Weltaria, a group of elders tasked Amrar with travelling underground Weltaria, to a secret temple.
They asked him to uncover the secret ninth element.
Amrar received help from two young mages, Jacob and Amanda.
Jacob could control two of the elemental magics, while Amanda could control two different magics.
The trio headed underground to the temple.
What happened next is still a mystery, but Jacob and Amanda were never seen again.
The next time Amrar was seen, he was preforming a ritual.
Soon after, two portals appeared at either ends of the world.
Out of one, came lava.
Out of the other, came water.
Amrar casted a strong field around Weltaria, shielding it from the powerful elements.
In this process, Amrar was killed.
The lava and water roamed the lands, obliterating everything in their pathes.
The disease was killed, and most of the world with it.
The water and lava shaped the lands and created rivers, mountains and seas.
When the residents of Weltaria emerged from their town, they saw the amazing continent before them.
They saw Aceon.

Slowly, the town began to grow and the villagers began to leave town.
Many different groups were formed, all tracing back to the Weltaria.

Nowadays, one group, the independent city of Sekrands, still remember the legacy of Weltaria.
They remember Amrar, and respect the forces of lava and water.
Like Weltaria, Sekrands allow all people to live in their group.
Sekrands has three main goals:
1) To build the Tower of the Heavens, to discover Amrar's ninth element.
2) To create the Dual Elements, a structure in respect to the two great elements.
3) To build Sekrands, so the legend of Amrar continues.


                                 Info

Sekrands will have a main city, and several smaller locations as well.
You do not have to be any certain race to join.
Following in Amrar's footsteps, the town will have one leader, and two co-leaders.

Leader: 1
Co-leader(male): 1
Co-leader(female): 1
Librarian:2
Banker:1
General(army): 2
General(engineer): 1
Priest: 1

There will be many other jobs, as these are just some

                                 Skins

There is no official uniform of Sekrands.
Although you must somewhere on your skin have both of the symbols Of Sekrands.
If you chose to, you can wear an official skin, and make your own changes to it.
There are three male and three female skins.
I will show the skins on my next post.

               Sekrands is currently in construction, so any building help would be greatly appreciated.


When the elements slowly disappeared, the residents
Out of one came lava,
Give a man a match, and he'll be warm for a minute, but set him on fire, and he'll be warm for the rest of his life.

Has anyone really been far even as decided to use even go want to do look more like