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Title: Re: The Age of Guilds: Aceon Rule Supplement for Aceon Rev 7
Post by: Ragolution on 23-11-2011
AMENDMENT
1. All settlements must construct and maintain a "Totem Altar"
1a. A totem altar must be 5x13x1 and made of any stone or stone-like material. It's basically a slab.
1b. A settlement's status (city, town, etc) will be displayed using a series of totems.
Title: Re: The Age of Guilds: Aceon Rule Supplement for Aceon Rev 7
Post by: Ragolution on 23-11-2011
Unlocked for feedback. Hopefully you guys understand this a little bit better.
Title: Re: The Age of Guilds: Aceon Rule Supplement for Aceon Rev 7
Post by: Feerman on 23-11-2011
It'll be difficult, so I like it.
I'd rather work to make a kingdom then just say "OHAI I GOT 3 FREENDS I RULE TEH ASHEON NAO"
And make a crappy faction.
Title: Re: The Age of Guilds: Aceon Rule Supplement for Aceon Rev 7
Post by: Demonizer877 on 23-11-2011
It sounds like the progression of Hamlet to Freecities to Victory Bay... I like it.
Title: Re: The Age of Guilds: Aceon Rule Supplement for Aceon Rev 7
Post by: OldManRikdo on 24-11-2011
30 people to form a city may be a bit much for this server... I think 20 would be a tad more reasonable, and hopefully more obtainable, but that could just be me.
Title: Re: The Age of Guilds: Aceon Rule Supplement for Aceon Rev 7
Post by: CPftw on 30-11-2011
for raids what are the ground rules? such as warning? or property destruction? how many people have to be defending?
Title: Re: The Age of Guilds: Aceon Rule Supplement for Aceon Rev 7
Post by: Ragolution on 30-11-2011
Quote from: CPftw on 30-11-2011
for raids what are the ground rules? such as warning? or property destruction? how many people have to be defending?

There's no 'rules' for raiding.
Unless you warn a faction before a raid, you are griefing.
If there's less than 2 people online, you're griefing.
Title: Re: The Age of Guilds: Aceon Rule Supplement for Aceon Rev 7
Post by: Ragolution on 02-12-2011
Policy amended.
Title: Re: The Age of Guilds: Aceon Rule Supplement for Aceon Rev 7
Post by: meldin on 06-12-2011
QuoteWe do not support the NLR/quote]

What's the NLR?
Title: Re: The Age of Guilds: Aceon Rule Supplement for Aceon Rev 7
Post by: RanmaChan on 06-12-2011
Quote from: meldin on 06-12-2011
We do not support the NLR

What's the NLR?

NLR is the 'New Life Rule'.  Meaning that if your character dies, he starts a new life, not knowing anything about his past life, but you get to keep your character.  I don't think Port likes it much, and for good reason, it can cause a lot of confusion.

Edit:  This thread will now be locked, as we are moving on from these rules to new rules about the City of Guilds, which will be decided soon.
Title: Re: The Age of Guilds: Aceon Rule Supplement for Aceon Rev 7
Post by: Ragolution on 20-09-2012
These rules are now the active ruleset for Aceon.