Re: [Application] Aceon Magic License - Arcana & Spellcraft Registry

Started by Edvyn, 15-05-2012

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Edvyn

Quote from: Kokkaku Kishu on 14-05-2012

Minecraft Account: Sp3ktrum




Mage's Name: Dyo-Delta




Mage Type: Mage-smith Looking at your spells, you seem to fit sorcerer more - using a focus for spells rather than casting spells upon items.




Mantra: Magic




Spells/Powers: 100 mana that is recharged each day.
2 mana
Ebon Shift: Twin bracelets he wears allow him to store/withdraw items into or from a secondary storage dimension. Portal can only be created in shadows with which he has direct contact rephrase this bit entirely I have no idea what the fuck you mean. also only one item can be withdrawn at a time. After being drawn once, the ability to draw items is put on cooldown for ten real life minutes. He is only able to put in weapons that he has created. This has no cooldown.






10 mana/punch
Gauntlet Pluto: a solid gauntlet. It retains the shape of a fist once equipped and prevents the user from breaking the arm it is activated upon. To equip it takes about 30 sec RP time (aka must be taken out and equipped in RP which to withdraw from "Ebon Shift" portal requires one statement change "statement" to a time estimate in realtime, and  3 separate ones to equip. when in use it can punch once every 2 ooc min due to cool-down. When used 3 rock-like objects in runes disconnect physically from gauntlet and hover above connected by glowing magic strands to the gauntlet which glows in runes. The rocks then produce magic flames which propel the gauntlet forward at speeds between 15-25 mph, but once the flames are activated and the punch commited, the trajectory of the punch cannot be changed until opposing contact is made upon the gauntlet (aka the gauntlet makes contact with another object) rephrase, explain further. However a total of only 10 punches can be thrown per [ooc] day due to a recharge requirement upon the gauntlets power source. Description: the gauntlet itself is of a black obsidian-type magic rock engraved with runes and symbols. While this attack holds great strength, it does so with the sacrifice of all control other than an initial launch. While larger foes would need to withstand the brunt of the force, many smaller more opponents whom find themselves on the business end of the gauntlet will many a time be able to dodge and sidestep the attack, and take advantage of his unalterable momentum to strike him

20 mana
Demon's benediction: amulet based. This when activated covers his right arm up all the way up the side of his face, including the eye and eyelid of that side of the face, in glowing runes. Also a rune of an eye appears on his hand which soon produces an actual eye upon it which can fire rays of pure energy at near instant speeds. It only has 5 shots per ooc day due to its power. Also due to the presence of this power his eyes have been permanently turned black and his hair a dark blue. After used the amulet shatters and must be reforged. in of itself though it can be activated at any point almost instantly after forging due to the magic used is in-cased within it. forge time for initial/re-creation is 1 ooc day. beams can damage living tissue and upon impact with any solid object give off a concusive explosion of the energy dispelling, which if in contact with stone or weaker leaves a small crater of 2 in depth and 10 in diameter I'm not sure how you're going to make craters in minecraft with an RP device. Anything of higher strength i.e. metal is left unscathed and simply receives the concussive effect of the blast and receives no damage. Anything over 200 pounds in weight also nullifies the concussive effect, simply becoming a slightly staggering burst. Also while in this form, the runes over his eye become like a targeting device while at the cost of all depth perception what the fuck.


5 mana
Demon's bane: [bolded and changed for clarification and continuity's sake] a metal vambrace that contains its power within an emplaced crystal that allows the vambrace to shift around its material upon activation and produce forth an assassins blade. subtle clicks of the metal can be heard as the blade is produced forth, and requires one whole activation description of activation as a warning phase. It draws the energy for the blade from a black and amber piece of onyx in the vambrace. If for any reason the crystal is struck and it shatters, then a 3 minecraft day repair period is required to craft a new crystal (example: assassins creed blade only where blade is pure energy that hardens into a crystal and dissolves back into energy that is all contained in the gauntlet). At max length the blade is 6 in and made up of metal at slightly higher grade than stainless steel. Because of this, iron armor or stronger cannot be pierced by the blade, while anything of less strength is easily cut through
[note: as well as this weapon goes I didn't see a need to put a restriction upon usages or a need for reagents due to its very limited use] This is fine


50 mana
Sanctum forge: ritual requiring full concentration used to repair any damaged mage-smith item. Requires 10 pieces of glass and an iron bar to complete and requires a 3-minecraft-day period to work. These requirements are for repairs only. [note one shall be constructed for use] this is also fine




NEW new version

all changes that had been called for have been applied and bolded for editing's sake

posters note: if any descriptions appear inadequate i already planed to create pictures of them and will upload them with my char pic when i can 

geccoy

Quote from: CoolFeerman on 14-05-2012
Minecraft Account:Feerman2010Mage's Name:Milizar WhitestrikeMage Type:RitualistMantra: Magic(ka?)Spells/Powers: not a ritualist more of a interlocutor

Conjure Gate:
Milizar can conjure a portal, something like the Chaos Gate, to teleport him and perhaps a few companions to a different plane, and to his personal pod in the Ether. Time: 10 min for a spell that lasts until closed (by me, or Port.) if you were to go the interlocutor route, this would be taken away

Magical Influence:
Milizar can concentrate on transmitting magicka into a person, to influence their decisions and actions, for a short time. Cast time: 20 min for 10 minute effect, decisions to be made through /tell or some sort of non-global/non-local chat. too vague, make it more clear

Magical Shield:
An impenetrable shield of magic, prepared before battle or dangerous situations, that can protect the user for no longer than 10 minutes, then the caster will be subject to permanent damage to shield. Cast time: 5-10 minutes (whatever app checker feels like). the last part of this doesn't make sense. "caster will be subject to permanent damage to shield" please clear all of this up.

Magical Lights:
Can keep a certain area lit for the amount of time in the local area, and takes about 3 minutes of preparation. (Cast in Ether Pod) not a ritualist spell

Fire Wall:
A blazing hot wall of fire, that can surround an area or the caster. Takes 5 minutes to put up, then the caster must indefinitely cast the spell, but when the caster stops the wall immediately goes down. so in essence you could make the fire stay forever? thats OP. there needs to be some kind of mana pool or cooldown if you still want to stay ritualist

I realize some of this stuff is probably a lil' OP. Feel free to fix it as you like!
please choose ritualist or interlocutor. your spells are very conflicting, and none of them are really ritualist perse, apart from the cast time.