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Portkins' Garbage Bin

Started by Ragolution, 12-07-2011

0 Members and 21 Guests are viewing this topic.

Quote from: CPftw on 06-09-2012
Quote from: Queencaty565 on 06-09-2012
4. Language of Intelligence
Orerion spent a good chunk of time learning languages and has mastered the following
1.Draconic
2.Elfish
3.Common
4.Dwarven
5.Drudic
6.Celetical
I am seeing a problem with Draconic, Drudic and Celetical. Common sounds a bit mean to humans as I am assuming that is what you mean and Elfish could be odd due to the amount of sub-species of elves Aceon has. Also overpowered as hell. Not that my opinion counts though...

Sorry, I'm not even looking at the application without a chart.

Quote from: Queencaty565 on 06-09-2012
My Account:
MC name stormcat2248
Character Name:
Orerion

Primary Skill:
Mana

Point Distribution
Mana:120
Vigor: 60
Genius: 60
Guile: 60



Skills/Spells


1. Illusion
Orerions power to morph the minds of people around him makes him a valuable ally and a strong enemy, he can cast and morph any Illusion of the 5 scenes on one cost, he must imagine the Illusion or feel the scene himself.


2. Alteration
Orerion is skilled at not directly attacking but playing a game of hit and run. Because of this he is skilled in warping areas around him to do what he wants he can make the ground move, levitate, Turn Invisible, light up areas, make small tornadoes and dust storms or really anything he needs, however he lacks in strait forward combat and if he gets stuck in those kinds of situations he often ends up wounded.


3. Insight
Orerion can see through when people are lieing


4. Language of Intelligence
Orerion spent a good chunk of time learning languages and has mastered the following
1.Draconic
2.Elfish
3.Common
4.
Dwarven
5.Drudic
6.Celetical

5.Intimidation
Orerion is skilled in scarring people into what he wants, as said before he is good at manipulating people into his will be indirect combat.


6.Nature/Alchemy
Orerion is good at observing plants and brewing them into alchemy or certain purposes
Potions known,
Invisablity potion
Health
Cure sickness
Speed
Strength


Spells:
Cast Illusion (Greater)
Levitate
Fly (lesser)
Warp (Environmental)
Night Vision
Detect life
Memory wipe
Teleport (lesser)

Enrage (greater)
Feather Fall
Hypnotize
Induce Sleep
Exsplode surroundings
Dust Storm
Fog
Mana Override
Mana Arua
(once I think of better ones ill update)


             thats all I cant really think of I tried not to make it too over powered, tell me if i need to take it down a notch, but btw Im aiming to be a bad guy so......Ill send an application for that if this one gets accepted
there is a chart now :)



Chart incorrect, application denied.

I swear, no one even reads the source book anymore.

Quote from: Ragolution on 06-09-2012
Quote from: Queencaty565 on 06-09-2012
My Account:
MC name stormcat2248
Character Name:
Orerion

Primary Skill:
Mana

Point Distribution
Mana:120
Vigor: 60
Genius: 60
Guile: 60



Skills/Spells


1. Illusion
Orerions power to morph the minds of people around him makes him a valuable ally and a strong enemy, he can cast and morph any Illusion of the 5 scenes on one cost, he must imagine the Illusion or feel the scene himself.


2. Alteration
Orerion is skilled at not directly attacking but playing a game of hit and run. Because of this he is skilled in warping areas around him to do what he wants he can make the ground move, levitate, Turn Invisible, light up areas, make small tornadoes and dust storms or really anything he needs, however he lacks in strait forward combat and if he gets stuck in those kinds of situations he often ends up wounded.


3. Insight
Orerion can see through when people are lieing


4. Language of Intelligence
Orerion spent a good chunk of time learning languages and has mastered the following
1.Draconic
2.Elfish
3.Common
4.
Dwarven
5.Drudic
6.Celetical

5.Intimidation
Orerion is skilled in scarring people into what he wants, as said before he is good at manipulating people into his will be indirect combat.


6.Nature/Alchemy
Orerion is good at observing plants and brewing them into alchemy or certain purposes
Potions known,
Invisablity potion
Health
Cure sickness
Speed
Strength


Spells:
Cast Illusion (Greater)
Levitate
Fly (lesser)
Warp (Environmental)
Night Vision
Detect life
Memory wipe
Teleport (lesser)

Enrage (greater)
Feather Fall
Hypnotize
Induce Sleep
Exsplode surroundings
Dust Storm
Fog
Mana Override
Mana Arua
(once I think of better ones ill update)


             thats all I cant really think of I tried not to make it too over powered, tell me if i need to take it down a notch, but btw Im aiming to be a bad guy so......Ill send an application for that if this one gets accepted
there is a chart now :)



Chart incorrect, application denied.

I swear, no one even reads the source book anymore.
I read it but not in depth >:/
and btw what is wrong with the chart?

look at applications that have been accepted previously then work out what is wrong with yours...
pffft

07-09-2012 #1654 Last Edit: 07-09-2012 by Duraga
My Account: Duraga131
Character Name: Nimu

Primary Skill: Alchemy( genius)
Point Distribution:

Uploaded with ImageShack.us
Skills/Spells:

Alchemy.

anti-age serum: a serum that revitalizes the body of the user, Replenishing Cartilage, regenerating cells at a faster rate and strengthen the brain and memory. The Potion does not effect anything except Aging, upon taking this potion the subject will not age for 20 days. On the 20th day another potion may be consumed to continue the ageless effect, but if a potion is taken before that time the effects are canceled and the user becomes intolerant to the potions effects and if a potion is not consumed on the 20th day then the subject will age until another potion is consumed.
takes roughly 24 hours to prepare     

Painkiller: a potion that takes away the pain of injuries when consumed.

Quote from: Duraga on 07-09-2012
My Account: Duraga131
Character Name: Nimu

Primary Skill: Alchemy( genius)
Point Distribution:

Uploaded with ImageShack.us
Skills/Spells:

Alchemy.

anti-age serum: a serum that revitalizes the body of the user, Replenishing Cartilage, regenerating cells at a faster rate and strengthen the brain and memory. The Potion does not effect anything except Aging, upon taking this potion the subject will not age for 20 days. On the 20th day another potion may be consumed to continue the ageless effect, but if a potion is taken before that time the effects are canceled and the user becomes intolerant to the potions effects and if a potion is not consumed on the 20th day then the subject will age until another potion is consumed.
takes roughly 24 hours to prepare     

Painkiller: a potion that takes away the pain of injuries when consumed.

Your chart and your 'primary' skill don't mesh up. Please fix.

07-09-2012 #1656 Last Edit: 07-09-2012 by Edvyn
My Account: Edvyn
Character Name: Aodai Feng

Primary Skill: Genius (Psionic)
Point Distribution:
Skills/Spells: All of the following abilities require Waldemar's focus stone, an object imbued with psychic power.
Psychokinesis - The ability to move objects, living or unliving, with the power of thought. Heavier targets require more effort and/or meditation.
Telepathy - The ability to communicate with the power of thought, read minds and implant commands in a target's mind. Does not work on the mindless, and more complex commands require more effort.
Manifestation - The ability to create simple objects from pure mental energy. Objects must be focused on to continue existing.
Astral projection - The ability of the consciousness to travel outside of the body, surpass physical constraints and enter the astral plane.
Thoughtform - The ability to create an entity of astral matter which has limited physical capabilities in the real world. More complex entities require more effort, and all entities must be meditated upon to continue existing.
Precognition - The ability to see one of many possible futures. Requires meditation.


Edvyn:

Approved
ASSHOLE DESCRIPTION FOR PREMIUM™ HGN™ SUBSCRIBERS™ ONLY

Quote from: Ragolution on 07-09-2012
Quote from: Duraga on 07-09-2012
My Account: Duraga131
Character Name: Nimu

Primary Skill: Alchemy( genius)
Point Distribution:
Skills/Spells:

Alchemy.

anti-age serum: a serum that revitalizes the body of the user, Replenishing Cartilage, regenerating cells at a faster rate and strengthen the brain and memory. The Potion does not effect anything except Aging, upon taking this potion the subject will not age for 20 days. On the 20th day another potion may be consumed to continue the ageless effect, but if a potion is taken before that time the effects are canceled and the user becomes intolerant to the potions effects and if a potion is not consumed on the 20th day then the subject will age until another potion is consumed.
takes roughly 24 hours to prepare     

Painkiller: a potion that takes away the pain of injuries when consumed.

Your chart and your 'primary' skill don't mesh up. Please fix.



Uploaded with ImageShack.us

I couldn't post it on the other post... is this better ?

Quote from: CPftw on 06-09-2012
Quote from: Queencaty565 on 06-09-2012
4. Language of Intelligence
Orerion spent a good chunk of time learning languages and has mastered the following
1.Draconic
2.Elfish
3.Common
4.Dwarven
5.Drudic
6.Celetical
I am seeing a problem with Draconic, Drudic and Celetical. Common sounds a bit mean to humans as I am assuming that is what you mean and Elfish could be odd due to the amount of sub-species of elves Aceon has. Also overpowered as hell. Not that my opinion counts though...


how are languages over powered?

why did aceon just " server closed "


Quote from: Queencaty565 on 08-09-2012
how are languages over powered?
Meant the rest of it
pffft


Rp name: Alyss Alueruen
MC name: pandabear468
Forum name: pandabear468
Current servers: Elysian kingdoms (PVP), and Fall of an Empire (RP)
RP character info:       
Other: 20 years old, skilled archer, fast runner, fragile build, diplomat, very intelligent, loves nature, loves all animals, hates fishing, is vegetarian, animals follow her when she holds sticks, orphaned, VERY shy but if you get to know her, you'll find that she's a perfectionist and very practical. Somewhat tall, very elegant, cautious, light footed, sometimes quiet, sometimes loud, hates being treated unfairly, hates when people overlook her on purpose, is fine if people overlook her in a class, or crowd.


Im sorry if this is not the required format for an application, so please contact me if i need to redo it. Also, i logged on before i made this application, and i was not allowed to talk. I don't want to be a nuisance though!
~<3 pandabear468

Wrong thread and app
All hope must be disregarded

12:37 PM - Beano #JizzCake: how is babby formed
12:37 PM - SumRandomGuy: once upon a time
12:38 PM - SumRandomGuy: there was this giant big thingy thing
12:38 PM - SumRandomGuy: its called my benis

i figured. Would you please tell me the right one?

just wondering, did my update get read over ?

My Account: pandabear468
Character Name: Alyss Alueren

Primary Skill: Genius
Point Distribution: 300 to genius
Skills/Spells: Wizards Grasp  transmogrification

I am very confused about this application, so this is likely to be the wrong way to do it.


08-09-2012 #1669 Last Edit: 08-09-2012 by Beano
It's in big letters and stickied
All hope must be disregarded

12:37 PM - Beano #JizzCake: how is babby formed
12:37 PM - SumRandomGuy: once upon a time
12:38 PM - SumRandomGuy: there was this giant big thingy thing
12:38 PM - SumRandomGuy: its called my benis

Quote from: pandabear468 on 08-09-2012
My Account: pandabear468
Character Name: Alyss Alueren

Primary Skill: Genius
Point Distribution: 300 to genius
Skills/Spells: Wizards Grasp  transmogrification

I am very confused about this application, so this is likely to be the wrong way to do it.



are you kidding


you didn't say anything about mine ?

08-09-2012 #1673 Last Edit: 08-09-2012 by 2ktaco
My Account: 2ktaco
Character Name: Ullral'Maehr, Ullral Druid of Memory

Primary Skill: Mana
Point Distribution: Mana:300
Skills/Spells:

List: Regrowth, Wild Form, Precipitate, Gale, Ritual of Discovery, Ritual of Bonding, Ritual of Creation.

Descriptions:

Regrowth: With the aid of a few regents (Bonemeal, Bones, Flesh), Ullral is able to restore tainted earth. First, he builds a small mound of bones. Then, he coats the bones with flesh. After this, he sprinkles the bone dust lightly over the area he wishes to recover. When these three steps are complete, he returns to the mound and, plants his rod into the middle of it. The mound is consumed in a smokeless green flame which slowly spreads across the bone dust area.

Wild Form: Once for every cycle of the moon, Ullral can transform into an animal. He can only transform into one animal however, an owl. He does this instantly. After it is done,

Precipitate: Ullral raises his rod and, literally calls down a rain cloud to shower the immediate area. (("Come to me fluffy pillow of vapor!"))

Gale: Ullral meditates on the wind and, its power for a full day, sunrise to sunrise. On the following day, if the meditation was undisturbed, a strong storm moves in.

Ritual of Discovery: Ullral taps into another, willing, persons memory pool and, pokes around for memories. With this ritual, he can reveal bonded memories. First, Ullral and, the recipient takes their places in the meditation chamber. Ullral focuses on the others mind and, trys to find a way in. This only works if the recipient is willing, an unwilling person would have a shield of sorts over their mind. When he is in, he probes until he finds the right memory. He can only stay in for one day/night cycle before the link is broken.

Ritual of Bonding: To start, Ullral places the recipient on the ritual table. The recipient must be unconcious while the ritual is going on to avoid any complications with the bonding. If the recipient was willing, Ullral is able to push into his memories easily but, parts of the mental barrier still lingers with unwilling recipients. When he is in, Ullral focuses on finding the memory/ies he needs to bind. Bonding consists of cutting, folding, and hiding the memory/ies. Cutting bits of the memory off and, scattering them about the pool. Folding bits in on themselves to confuse those who might look for them. Hiding memories or, bits of memories inside of others. When the process is done, the recipient wakes. The bonding will stop if the time taken exceeds one day/night cycle.

Ritual of Creation: Like in the Ritual of Bonding, the recipient must be unconcious while the ritual in in progress. Ullral places the recipient on the ritual table. Depending on the recipients willingness, Ullral may be able to press right in. As soon as Ullral is inside, he takes bits and, peices of existing memories and, forms a new one. This causes the recipient's other memories to become blotchy. As a result of the other memories being screwed up, the recipient tends to fixate on the fabricated one. After the ritual, the recipient stays unconcious  until Ullral tells him to awake. The ritual can last only one day/night cycle before it breaks. If Ullral goes over the limit, the recipient awakes, the memory fails, and Ullral is knocked unconcious.

Chart:

My Account:[/font][/size]MC name stormcat2248Character Name:Orerion[/font]Primary Skill:Mana[/font]Point DistributionMana:100%[/font]
220: points[/font]
Vigor: 50%[/font]
50 points[/font]
Genius: 75%[/font]
Guile: 75%[/font]
50 Points[/font]


Piety: 50%Skills/Spells1. IllusionOrerions power to morph the minds of people around him makes him a valuable ally and a strong enemy, he can cast and morph any Illusion of the 5 scenes on one cost, he must imagine the Illusion or feel the scene himself.2. AlterationOrerion is skilled at not directly attacking but playing a game of hit and run. Because of this he is skilled in warping areas around him to do what he wants he can make the ground move, levitate, Turn Invisible, light up areas, make small tornadoes and dust storms or really anything he needs, however he lacks in strait forward combat and if he gets stuck in those kinds of situations he often ends up wounded.3. InsightOrerion can see through when people are lieing [/font]5.Intimidation[/font]Orerion is skilled in scarring people into what he wants, as said before he is good at manipulating people into his will be indirect combat.6.Nature/AlchemyOrerion is good at observing plants and brewing them into alchemy or certain purposesPotions known,Invisablity potionHealthCure sicknessSpeedStrengthSpells:Cast Illusion (Greater)
100 ManaLevitate
50 manaFly (lesser)
120 manaWarp (Environmental)
175 manaNight Vision
25 manaDetect life
50 manaMemory wipe
75 manaTeleport (lesser)200 manaEnrage (greater)
50 manaFeather Fall
50 manaHypnotize
90 manaInduce Sleep
70 manaExsplode surroundings
10 mana (per explosion)Dust Storm
50 manaFog
10 mana
Sneak
50 Guile
Steal
25 Guile
Hamstring strike
50 vigor
Dash
50 Vigor
High Jump
50 vigor


this app seems better and makes more sense to me