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Portkins' Big Ol' Garbage Bin

Started by GreenLeprechaun, 31-10-2011

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06-01-2012 #450 Last Edit: 07-01-2012 by 2ktaco
Minecraft Account: 2ktaco

Mage's Name: Nahr Yxtrm

Mage Type: Sorcerer

Mantra: Mind (Magic Itself: for the spells at the bottom)

Spells/Powers: I was thinking about listing spells but, then I saw Edvyn's app. I thought, this is how it ought to be done. This allows for greater spells variety to fit your roleplay situation and, it encourages creativity.

I'll be focusing on Illusions.

Illusions of Smell/Sound/Taste: These are the most basic illusions. They manipulate your targets sense of smell/hearing/tasteing to trick them. smelling/tasteing being the easiest and, requireing only a whisper. Sound being the harder of the three becuase you scale your voice to fit the sound you are simulating, requires whisper-shout.

Illusions of Sight: Illusions of Sight make your enemys see horrible creatures and, even their inner most fears (or desires). Sight tricks are the secound most difficult. These require speaking volume to work.

Illusions of the Mind: Illusions of the Mind can make your enemy docile or enrage freinds. They "help people change their minds. They are the hardest to cast, because the sentient will is hard to manipulate. They require speaking volume-shouts to work depending on the scale of the illusion and the strength of the targets will.

Illusions of Touch: Illusions of Touch make your enemy feel thing that arent there or, make them feel sensations without cause. These can make your enemy feel like hes burning or, like someones just touched him. These are medium to cast and, require whisper-shout depending on the desired effect.

Also I'll be casting basic Telepathy/Summoning/Destructive magic/s for Edvyn's magical lectures/course.

Note: Destructive magic is limited to basic Fire/Shock/Ice/Earth (basic elemental)

Edited

As I said, Puppy not want.

Lol, this is just too funny.
"If you don't expect gratitude, you'll seldom be dissapointed."


All hope must be disregarded

12:37 PM - Beano #JizzCake: how is babby formed
12:37 PM - SumRandomGuy: once upon a time
12:38 PM - SumRandomGuy: there was this giant big thingy thing
12:38 PM - SumRandomGuy: its called my benis

07-01-2012 #454 Last Edit: 07-01-2012 by meldin
Quote from: meldin on 06-01-2012

I am gay.


« Last Edit: Yesterday at 09:27 PM by Ragolution »




But seriuosly, how did you even do this? I don't have a post in the factions' forum....

So port posted it? or edited it to make it say "I am gay."

You guys are being rude...even though this isn't exactly the right place to post this.

Quote from: meldin on 07-01-2012
Quote from: meldin on 06-01-2012

I am gay.

« Last Edit: Yesterday at 09:27 PM by Ragolution »


But seriuosly, how did you even do this? I don't have a post in the factions' forum....

You made a post in Port's thread laughing it looked like his faction was spelled Porn, so he moved that post to a new thread and edited it, lol.
"If you don't expect gratitude, you'll seldom be dissapointed."


Puppy is indifferent.

So heres my question. Why don't we have /back!!!!? or a /spawn to go to the spawn!!? Im so tired of dying because I'm lost and lose all my shit. I mean I know I didn't go far but I make one wrong turn, wonder for a bit, then I die. Its really annoying. So I say we should add both of these. And a /set home wouldn't hurt either.

Factions are the sole beneficiaries of those perks. I do not currently have any plans to alter that fact.

2Ktaco, all of your spells are of the Mind.

Quote from: 2ktaco on 06-01-2012
Minecraft Account: 2ktaco

Mage's Name: Nahr Yxtrm

Mage Type: Sorcerer

Mantra: Mind (Magic Itself: for the spells at the bottom)

Spells/Powers: I was thinking about listing spells but, then I saw Edvyn's app. I thought, this is how it ought to be done. This allows for greater spells variety to fit your roleplay situation and, it encourages creativity.

I'll be focusing on Illusions.

Illusions of Smell/Sound/Taste: These are the most basic illusions. They manipulate your targets sense of smell/hearing/tasteing to trick them. smelling/tasteing being the easiest and, requireing only a whisper. Sound being the harder of the three becuase you scale your voice to fit the sound you are simulating, requires whisper-shout.

Illusions of Sight: Illusions of Sight make your enemys see horrible creatures and, even their inner most fears (or desires). Sight tricks are the secound most difficult. These require speaking volume to work.

Illusions of the Mind: Illusions of the Mind can make your enemy docile or enrage freinds. They "help people change their minds. They are the hardest to cast, because the sentient will is hard to manipulate. They require speaking volume-shouts to work depending on the scale of the illusion and the strength of the targets will.

Illusions of Touch: Illusions of Touch make your enemy feel thing that arent there or, make them feel sensations without cause. These can make your enemy feel like hes burning or, like someones just touched him. These are medium to cast and, require whisper-shout depending on the desired effect.

Also I'll be casting basic Telepathy/Summoning/Destructive magic/s for Edvyn's magical lectures/course.

Note: Destructive magic is limited to basic Fire/Shock/Ice/Earth (basic elemental)

Edited

I meant that the extras I included for Edvyns lectures are of the Magic Itself category.

You cannot cast a spell that isn't within your mastery/mantra

So why not just add a /spawn command for the spawn area that was made?

Quote from: 2ktaco on 07-01-2012
Puppy is indifferent.


Oh I don't have a problem with him doing this, it isn't the first time.....
it's all for the lulz.


Quote from: 2ktaco on 06-01-2012
Minecraft Account: 2ktaco

Mage's Name: Nahr Yxtrm

Mage Type: Sorcerer

Mantra: Mind (Magic Itself: for the spells at the bottom)

Spells/Powers: I was thinking about listing spells but, then I saw Edvyn's app. I thought, this is how it ought to be done. This allows for greater spells variety to fit your roleplay situation and, it encourages creativity.

I'll be focusing on Illusions.

Illusions of Smell/Sound/Taste: These are the most basic illusions. They manipulate your targets sense of smell/hearing/tasting to trick them. smelling/tasting being the easiest and, requireing only a whisper. Sound being the harder of the three because you scale your voice to fit the sound you are simulating, requires whisper-shout.

Illusions of Sight: Illusions of Sight make your enemies see horrible creatures and, even their inner most fears (or desires). Sight tricks are the second most difficult. These require speaking volume to work.

Illusions of the Mind: Illusions of the Mind can make your enemy docile or enrage friends. They "help people change their minds. They are the hardest to cast, because the sentient will is hard to manipulate. They require speaking volume-shouts to work depending on the scale of the illusion and the strength of the targets will.

Illusions of Touch: Illusions of Touch make your enemy feel thing that aren't there or, make them feel sensations without cause. These can make your enemy feel like hes burning or, like someones just touched him. These are medium to cast and, require whisper-shout depending on the desired effect.

Also I'll be casting basic Telepathy/Summoning/Destructive magic/s for Edvyn's magical lectures/course.Note: Destructive magic is limited to basic Fire/Shock/Ice/Earth (basic elemental)
Edited again: Out-of-Mantra spells removed and, fixed the spelling a little.

Quote from: Duraga on 06-01-2012
Minecraft Account: Duraga131

Mage's Name: Alaizia Darkstar

Mage Type: Ritualist

Mantra: life

Spells/Powers: Mainly Healing powers.

Minor healing: must collect 10 seeds(herbs) to prepare a spell or potion for the healing. spell can take a one-two minecraft days to prepare
this heals small wounds, like arrow wounds or stab wounds.

Major healing: Must collect 10 seeds(herbs), 5 bones and 3 rotten flesh. this heals major enjuries, like a
severed limb.

cure Sickness: takes 20 seeds, 10 bones and 6 rotten flesh

Heal mortal wound: collect 20 seeds, 15 bones and 10 rotten flesh

Ressurect Dead: Collect 30 seeds, 30 Bones, and 20 rotten flesh

All ingrediants must be disposed of by fire or lava

The Preparation of the spells takes 1-2 Minecraft days depending on if the mage in question has a peaceful evironment and not physical, mental or spiritual strain then it takes less time than if talking to someone or other things( does not include Global chat). The player has to be online for this entire time.

The only problem I have with this is the resurrection spell.
"If you don't expect gratitude, you'll seldom be dissapointed."


Quote from: Ragolution on 07-01-2012
Factions are the sole beneficiaries of those perks. I do not currently have any plans to alter that fact.

I love opportunities to quote myself. Invariable words of wisdom.

Quote from: RanmaChan on 07-01-2012
Quote from: Duraga on 06-01-2012
Minecraft Account: Duraga131

Mage's Name: Alaizia Darkstar

Mage Type: Ritualist

Mantra: life

Spells/Powers: Mainly Healing powers.

Minor healing: must collect 10 seeds(herbs) to prepare a spell or potion for the healing. spell can take a one-two minecraft days to prepare
this heals small wounds, like arrow wounds or stab wounds.

Major healing: Must collect 10 seeds(herbs), 5 bones and 3 rotten flesh. this heals major enjuries, like a
severed limb.

cure Sickness: takes 20 seeds, 10 bones and 6 rotten flesh

Heal mortal wound: collect 20 seeds, 15 bones and 10 rotten flesh

All ingrediants must be disposed of by fire or lava

The Preparation of the spells takes 1-2 Minecraft days depending on if the mage in question has a peaceful evironment and not physical, mental or spiritual strain then it takes less time than if talking to someone or other things( does not include Global chat). The player has to be online for this entire time.

The only problem I have with this is the resurrection spell.

hows that?

Quote from: Duraga on 07-01-2012
Quote from: RanmaChan on 07-01-2012
Quote from: Duraga on 06-01-2012
Minecraft Account: Duraga131

Mage's Name: Alaizia Darkstar

Mage Type: Ritualist

Mantra: life

Spells/Powers: Mainly Healing powers.

Minor healing: must collect 10 seeds(herbs) to prepare a spell or potion for the healing. spell can take a one-two minecraft days to prepare
this heals small wounds, like arrow wounds or stab wounds.

Major healing: Must collect 10 seeds(herbs), 5 bones and 3 rotten flesh. this heals major enjuries, like a
severed limb.

cure Sickness: takes 20 seeds, 10 bones and 6 rotten flesh

Heal mortal wound: collect 20 seeds, 15 bones and 10 rotten flesh

All ingrediants must be disposed of by fire or lava

The Preparation of the spells takes 1-2 Minecraft days depending on if the mage in question has a peaceful evironment and not physical, mental or spiritual strain then it takes less time than if talking to someone or other things( does not include Global chat). The player has to be online for this entire time.

The only problem I have with this is the resurrection spell.

hows that?

Accepted.  MAYBE once you become established on the server as a skilled healer you MAY be able to resurrect the dead, but until then, this works well.
"If you don't expect gratitude, you'll seldom be dissapointed."


Quote from: Braydent30 on 07-01-2012
Minecraft Name: Braydent31


Mage name: Thomas Berad


Mage Type: Mind.


Mantra: Tricks


Blinding Light: Makes a ball of blinding light in front of the person it is casted on.


Fear: Makes the enemy see their deepest fear


Death of a skunk: Makes them smell a skunk as if it sprayed their nose.


Deafening siren: Makes a high pitched siren like noise in the persons ears.


S.S (Soul-Sucking) Darkness: Makes the enemy feel like they can't breath and there eyes just see pitch black.




I might as well mention it here and see if it gets declined then get my license revoked while using these. But these spells will be used as pranks once in awhile if people act immature in class or out of it.

You should have some sort of energy system or requirements for the spells so that you cannot abuse them or use them over and over/unlimited.  These are the only spells you have at the moment, I can't find any other magic license of yours.
"If you don't expect gratitude, you'll seldom be dissapointed."


Did you read the Treatise? Mind isn't a mage type and, tricks isnt a mantra. Try making mind your mantra and, then choose one of the mage types to fit the casting type you want.

I asked Portkins in /f chat and he said it was Mind. So take it up with him if you disagree