Fallout pre-alpha Bugs/Feedback thread

Started by Silver Knight, 10-03-2011

0 Members and 1 Guest are viewing this topic.

Blake.H

#25
2)

Name Of issue: Laser Pistol Iron Sights
What type of problem is it? map/texture/script: Script
Tell us about this issue: They are not aligned correctly
Valid Screenshot\ Associated Media:




3)

Name Of issue: Assault Rifle Sounds
What type of problem is it? map/texture/script: Script
Tell us about this issue: When firing the assault rifle it gives no sounds and no "Missing Sound" in console, while shooting in first person.
Valid Screenshot\ Associated Media:




5)

Name Of issue: Diesel Generator
What type of problem is it? map/texture/script: Scipt
Tell us about this issue: You can not charge any ammo at the Diesel generator, refer to screenshot.
Valid Screenshot\ Associated Media: http://i402.photobucket.com/albums/pp105/longlostblake/generatorfuckup.png





7)

Name Of issue: Crowbar's
What type of problem is it? map/texture/script:Script
Tell us about this issue: Crowbars cant be equiped
Valid Screenshot\ Associated Media:




8)

Name Of issue: Wrenches
What type of problem is it? map/texture/script:Script
Tell us about this issue: Whrenches fly around in the air when they are holstered instead of on a body part (I'd suggest Waist for a Wrench)
Valid Screenshot\ Associated Media:




9)

Name Of issue: Hammer
What type of problem is it? map/texture/script:Script
Tell us about this issue: Hammer does not have the correct model, It should be: models/clutter/hammer.mdl
Valid Screenshot\ Associated Media: http://i402.photobucket.com/albums/pp105/longlostblake/hammerfuckup.png




12)

Name Of issue:
What type of problem is it? map/texture/script:Script
Tell us about this issue: 
Valid Screenshot\ Associated Media:




17)

Name Of issue: Static Radio
What type of problem is it? map/texture/script:Script
Tell us about this issue:  The Static radio can be turned on and have its frequency set but then does not work. (I heard that making static radios work will break Handheld radios, if so remove handheld radios completely and just have Static.
Valid Screenshot\ Associated Media:




18)

Name Of issue: Armor Weights
What type of problem is it? map/texture/script:Script
Tell us about this issue:  Armor Weights need to be Halfed while equipped as people currently cant pick anything up at all.
Valid Screenshot\ Associated Media:




21)

Name Of issue: Cooked Meat
What type of problem is it? map/texture/script:Script
Tell us about this issue:  needs its model changing to: models/Fallout 3/steak.mdl
Valid Screenshot\ Associated Media:




22)

Name Of issue: Tribal Power Armor
What type of problem is it? map/texture/script: Content
Tell us about this issue:  The skin is fucked up, i tried but couldn't fix it.
Valid Screenshot\ Associated Media: http://i402.photobucket.com/albums/pp105/longlostblake/powerarmorfuckup.png






23)

Name Of issue: Hunting Shotgun
What type of problem is it? map/texture/script: Content
Tell us about this issue:  Fires 3 rounds when the weapon can only hold 2, the name also needs to be changed to "Caravan Shotgun" as it has the model of a Caravan shotgun.
Valid Screenshot\ Associated Media:






24)

Name Of issue: Hunting rifle
What type of problem is it? map/texture/script: Content
Tell us about this issue: Hunting rifles still glitch when reloading - it doesn't finish the reloading animation and just sticks with the weapon pointing in the air.
Valid Screenshot\ Associated Media:

ref_DevCon.smd: david star is the only heir of the ecologist throne
ref_DevCon.smd: house of blake
"Any of you fucking pricks move, and I'll execute every motherfucking last one of ya!"

jaik

Quote

Name Of issue: Wrenches
What type of problem is it? map/texture/script:Script
Tell us about this issue: Whrenches fly around in the air when they are holstered instead of on a body part (I'd suggest Waist for a Wrench)
Valid Screenshot\ Associated Media:

I can fix it if you want me to.
Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway

Knife_cz

3) It works fine to me,sound is alright,and it doesnt give me error/or missing.Probably your problem :/

18) Totaly agree,for example NCR suit has 26kg,and it is just too much.


lolKieck

Quote from: knife_cz on 09-05-2011
18) Totaly agree,for example NCR suit has 26kg,and it is just too much.
I guess Silver took pounds for KG's, that's why he made the suits so much.
I'd suggest putting them to around 10 KG. Power Armor should have 20-30 KG.
░░░░░░░▐▄▀▒▒▀▀▀▀▄▄▄▀▒▒▒▒▒▐
░░░░░▄▄▀▒░▒▒▒▒▒▒▒▒▒█▒▒▄█▒▐
░░░▄▀▒▒▒░░░▒▒▒░░░▒▒▒▀██▀▒▌
░░▐▒▒▒▄▄▒▒▒▒░░░▒▒▒▒▒▒▒▀▄▒▒
░░▌░░▌█▀▒▒▒▒▒▄▀█▄▒▒▒▒▒▒▒█▒
░▐░░░▒▒▒▒▒▒▒▒▌██▀▒▒░░░▒▒▒▀ ▌
░▌░▒▄██▄▒▒▒▒▒▒▒▒▒░░░░░░▒▒▒ ▌
▀▒▀▐▄█▄█▌▄░▀▒▒░░░░░░░░░░▒▒ ▐
▐▒▒▐▀▐▀▒░▄▄▒▄▒▒▒▒▒▒░▒░▒░▒▒ ▒▌
▐▒▒▒▀▀▄▄▒▒▒▄▒▒▒▒▒▒▒▒░▒░▒░▒ ▐
░▌▒▒▒▒▒▒▀▀▀▒▒▒▒▒▒░▒░▒░▒░▒▒ ▌
░▐▒▒▒▒▒▒▒▒▒▒▒▒▒▒░▒░▒░▒▒▄▒▒
░░▀▄▒▒▒▒▒▒▒▒▒▒▒░▒░▒░▒▄▒▒▒▒

Pink!

Unsure if it is a bug, perhaps someone can confirm: but has the character limit for a description suddenly plummeted? I am very, very confident that it was once far longer than sixty characters.


For various reasons, I'm not at HGN much any more.
I'll see you all around, though, some time...

Roy

Its been changed to 60 characters because if its longer it causes lag and honestly you dont need a huge description

Pink!

Quote from: Sith 121 on 11-05-2011
Its been changed to 60 characters because if its longer it causes lag and honestly you dont need a huge description

I cannot fit any decent description under sixty characters; it was difficult enough with the previous 120 limit.

Please, please, please revert it?


For various reasons, I'm not at HGN much any more.
I'll see you all around, though, some time...

Knife_cz

It is true,return it to 120,60 really isnt enough.
I do not want description "wearing dirt clothes/helmet with a red star/long black hair (57 symbols in this description)


Roy

Why do you need a paragraph as a description though?

Pink!

Quote from: Sith 121 on 11-05-2011
Why do you need a paragraph as a description though?

Case in point: I cannot fit a description that includes: a Mexican accent, sunglasses, toolbelt, and a baby girl on her back. At least, not with the current system. It was not a problem in the prior one.

In addition, I prefer to create my character descriptions with perfect grammar, and as a legitimate sentence.


For various reasons, I'm not at HGN much any more.
I'll see you all around, though, some time...

Spades_Neil

Gun sounds are still broken on my end, but only from a 1st person perspective, and only the FoRP guns.

The Makarov, for instance, works just fine.

jaik

Quote from: Spades_Neil on 20-05-2011
Gun sounds are still broken on my end, but only from a 1st person perspective, and only the FoRP guns.

The Makarov, for instance, works just fine.

Check the content thread for the fix.
Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway

Spades_Neil

Quote from: Pink! on 11-05-2011
Quote from: Sith 121 on 11-05-2011
Its been changed to 60 characters because if its longer it causes lag and honestly you dont need a huge description

I cannot fit any decent description under sixty characters; it was difficult enough with the previous 120 limit.

Please, please, please revert it?

60 characters is plenty for the rest of us in FRP, and anything more than that was literally locking up people's games the second they looked at anyone with that many characters in their names.

Unless there's a way to up the limit without absolutely destroying our games, it has to stay as-is.

Spades_Neil

#38
Name Of issue: Cannot refurbish Energy Cell Packs
What type of problem is it? map/texture/script: Script
Tell us about this issue: In the ammo workbench menu, you can make uncharged Microfusion cells from drained ones. There's a schematic and option for Energy Cells too. Just one problem... the Energy Cells option uses the exact same script as the Microfusion one. You can't make EN cells as a result, and you can make Microfusion cells with an Energy Cell schematic. Wat.
Valid Screenshot\ Associated Media:

Spades_Neil

#39
Name Of issue: Radiation does NOT go away upon death!
What type of problem is it? map/texture/script: Script
Tell us about this issue: When you die, radiation does not reset to zero. I can only wonder and worry what happens when someone reaches lethal levels.
Valid Screenshot\ Associated Media:


Apparently intentional?

jaik

Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway

Spades_Neil

Ok, gotta bug you about the revolvers again. I learned last night that revolvers can't even hit a target at POINT BLANK RANGE.


Name of issue: Revolver inaccuracy is so bad it's almost amusing
What type of problem is it? map/texture/script: script
Tell us about this issue: At point blank range, I can't hit a target with it.
Valid Screenshot\ Associated Media:
http://steamcommunity.com/id/Spades_Neil/screenshot/578926032606536890 <- This shot missed, by the way. And so did three others at this range.
Also this screenshot for comparison.