Brotherhood of Steel Ranking Expectations; Or "Do your Job Right"

Started by Ragolution, 09-04-2011

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Ragolution

WORK IN PROGRESS.

THANKS DUG FOR THE FRAMEWORK


Rank Expectations

Head of (Any branch)

Limitations
- Is limited to whatever branch he is assigned
- - - - - (Ex Head Scribes can only command Scribes, etc. whereas Head Paladin can command Paladins and Knights, but not the Head Knight)

Abilities:

- Promotion & Demotion
- Attacks on other factions
- Supply Troops
- Execution of deserters & traitors along with other enemies of the Brotherhood
- Can negotiate
- Command Apprentices and Initiates
- Can create Patrols or Patrol Squads
- Can keep any issued gear indefinitely.
- Can give out medals, ribbons and accolades.
- Can wander outside the base limits with an escort.
- Required to start drills/training each day
- Can begin trials (Lodge complaints against members)
- Can sit on the Trial Board (Be a Judge for a Trial)
- Can take disciplinary action if respective member/members is/are not behaving correctly

Requierments:

- Activity
- Rational & Cool Mind
- Advanced Understanding of Tactics & Strategy
- Advanced Military Knowledge
- Good Grammar
- Good Ability to Passive RP
-  Very well developed ability to lead
- Ability to host events & drills/trainings
- Ability to resolve issues between members
- Ability to observe others and correct mistakes

<Any> Paladin

Abilities:

- Has minor influence to who and why gets promoted and demoted
- Hosting drills/trainings/arenas/classes
- Can create/join Patrols or Patrol Squads
- Can keep any issued gear indefinitely.
- Can negotiate
- Execution of deserters & traitors along with other enemies of The Brotherhood
- Can wander outside the base limits with an escort.
- Can give out accolades (Meaning Junior to Senior promotions.)
- Can begin trials (Lodge complaints against members)
- Can take disciplinary action if a member/members is/are not behaving correctly

Requierments:

- Activity
- Rational Mind
- Understanding of Tactics & Strategy
- Military Knowledge
- Good Grammar
- Good Ability to Passive RP
- Ability to guide and help those under his rank
- Ability to Lead
- Ability to host events & drills/trainings
- Ability to observe others and correct mistakes

<Any> Knight

Duties:
- Must craft ammunition during the day.
- Must obey a command from any Paladin.


Abilities:

- Hosting drills/trainings/arenas/classes for Initiates with Elder/Paladin/Head's permission
- Can join Patrols or Patrol Squads with Patrol Leader's permission
- Execution of deserters & traitors along with other enemies of The Brotherhood
- Can give out accolades to Apprentices only. (Meaning Junior to Senior promotions.)
- Can lodge complaints against members
- Can host events/trainings/drills/arenas/classes with authorization
- Can take disciplinary action if a member/members is/are not behaving correctly
- Can make requisition forms / request gear

Requierments:

- Activity
- Basic Understanding of Tactics & Strategy
- Basic Military Knowledge
- Grammar
- Ability to Passive RP
- Ability to Lead

<Any> Scribe

Duties:

- Must perform Research and Development

Abilities:

- Can lodge a complaint against members.
- Can request Equerries.
- Can make Technology requests.

Requierments:

- Activity
- Basic Scientific/Mechanical Knowledge
- Ability to Passive RP


<Any> Apprentice

Duties

- Must learn from their assigned Tutor and learn to become the next rank.

Abilities:

- Can lodge a complaint against members
- Can make requisition forms / request gear in their tutor's stead.
- Can ask to join a Patrol.


Requierments:

- Gone through basic training.
- Ability to Passive RP
- Basic Military/Tech Knowledge



Note: Lodging a complaint means you can lodge a complaint against a higher up, equal rank and those below you.