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Taraderia:The Fourth Expand: A Fantasy Forum RolePlay

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meetdadoom

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Taraderia

The Fourth Expand

Back story: The world Taraderia used to be a peaceful world. All of the kingdoms coporated well with one and another and no wars broke out amongst the kingdmos. Then the invaders came. Large circulaur relics made of an unknown stone with an unknown glowing red writing and a golden arch. The kingdoms ignored them at first until large portals began to emit from the golden arches. When the portals opened masses of a demonic race started pouring out of it.
 
The demons varied in shapes and sizes and physical features. The common ones were an impish like races with streaks across them. The streaks were always different coloured depending on the portal they came from. They were called the Minions. The next common one which seemed to be like leaders to the Minions were the Controllers. The Controllers stood at about 7' and were always skinny. They have dark black skin with scales. They were extremely boney and were always wearing black robes. The controllers always wielded magic that made the Minions stronger and faster. They also had the ability to give orders out to Minions via telepathy. The next common race was the Varlikairs. They were tall and human like. They had pale skin and red eyes. They also had bat like wings. They were like the champions of the demonic race.
 
The leader of the Demonic race was a Varlikair named Klordera. Originally there were many clans competing to gain control of the Demonic realm. Klordera was able to band the clans together as one. The demonic race then began to master portal magic and invade other worlds. The demonic race would then enslave the world that they invaded and pick the materials clean. Taraderia was the 4th world invaded by the Demonic race.
 
The kingdoms fell quickly due to the large masses and powerful beings. After a year, the entire world of Taraderia was enslaved by the Demonic race. The race overworked the inhabitants and would curse those who did not want to work. The curse sent the people to a world of torment and pain when they were killed. The Controllers who set these curses would kill the cursed ones and then revive the cursed ones after a week. The people had enough after 30 years. The inhabitants of Taraderia began to fight back against the Demonic Race and successfully were able to drive the Demons back. Klordera retreated his army back not because his army was weak but, he didn't find the world to be anything special and really needed more soldiers to fight against other world’s army that had more rich resources. However, after Klordera retreated his forces from Taraderia, he layed a curse on Taraderia. The curse made these black voids that were inpenatrable that bordered around all the different territories. Then he turned off the relics with a demon chant. The red letters on the relics stopped glowing and the portals slowly dissapeared. Communication was impossible with someone in a different territory. No one knew what was going on in different territories. 
 
It has been 100 years since and the Kingdom of Karnthal (prodominatly Humans and Elvs) was able to unlock a relic and open a portal. The terrain of Karnthal is woodlands and contains rich mineral lines. The ruler is King Karvilious a Human. The Kingdom of Karnthal  were able to unlock a relic by gathering 30 mages to channel their energy towards the relic hoping that they can override the chant on the relics and open a portal. They were successful but, it took 40 years. They sent troops to find a way to open the territory next door. How the relics worked in the demonic realm was the portals would lead you to the demon realm. A large path would lead to another portal which would lead you to the neighboring territory on the Taraderia world. When the troops entered they fought some minions but they also reported seeing other demonic beings fighitng each other on a larger scale. Aparently Klordera passed away and clans begun to reform trying to gain control of the demonic realm. The Kingdom of Karnthal was able to clear the path to the next relic in the demonic realm by building outposts and strongholds to fend off demonic beings that attacked the people of Karnthal. Soon the demonic beings ignored what the people of Karnthal were doing and left them alone because the demonic clans required more troops to fight the other clans and not be wasted against Taraderian scum. Finally the mages were able to open the relics of the neighboring territory which is called Tarvania which was found easier to unlock in the demonic realm then on the Taraderia world.
 
Tarvania bordered north of Karnthal and is mostly a desert terrian. The ruling government in Tarvania was the Tarvanian clan. The Tarvanian clan were able to make peace easily with the people of Karnthal and traded frequently. The carvans would have to go through the portal to the demonic realm and follow the path to the next portal and enter the Taraderia world.
 
Then the Tarvanian Clan were able to unlock the relic and create a portal that lead west of Tarvania to the territory of Gathlmore. However, the Gathlmores where able to open their own relic aswell which led to the Tarvania Territory. The Gathlmore Empire (prodiminatly Elven and Goblin) is mixture of desert valleys and woodsland. The Gathlmore Empire disliked the Orcs of Tarvania and fought with the Orcs of Tarvania to the path of each side's relic on the demonic realm. In the middle of the path that lead to Gathlmore and Tarvania is a large stone bridge that carried people over a large drop to nothingness. The Gathlmore Empire built strongholds and watchtowers on their side of the bridge and the Tarvanian Clan built strongholds and watchtowers on their side. The two kingdoms made a truce for awhile however the truce was just a way for both armies to gather up better technology and stronger troops. It is a cold war. Caravans began to travel from one territory to another seeing that the two kingdoms are not going to risk fighting since both are equally matched and there would be many losses on both sides.
 
Today is truly a great day. Word spreads throughout the three Kingdoms that the Mages guild has unlocked a new relic in Karnthal. The Mages guild does not consider itself as part of Karnthal but as of Taraderia as a whole so the Mages guild is full of many different races from different lands. The Mages guild sent out a message throughout the kingdom that they are looking for fighters of all classes and races to help aid the Mages Guild. The Message says that the reward will be treasures and fame. The meet up location is the Mages Guild headquarters outside the capitol of Karnthal.
 
Thank you if are able to read through this heafty backstory.
 
If you want to join in, follow this format. You can be any class (mage,shaman,champion,rogue,etc.) and you may have any weapons and armor you want just keep weight in mind. You may only be an Orc, Goblin, Elf, or a Human.
 
Full Name:
 
Race:
 
Age:
 
Physical Features:
 
Territory of Origin:
 
Background:
 
 
 
I (Misha/Meetdadoom) will be the GM and I will play a GM-like Character.
 
« Last Edit: 18-08-2011 by meetdadoom »


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meetdadoom

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Full Name: Arcavi Buckley

Race: Human
 
Age: 47
 
Physical Features: Gray Short Hair, Gray Goatee,  Black Robe with Mage's Guild Crest on Back of the Robe, Vein's Glow Blue
 
Territory of Origin: Karnthal
 
Background: Arcavi was born into the Mage's Guild. His father being one of the head council men of the Mage's Guild and his mother being one of the youth tutors. Arcavi has been studying the arts of electricity and has been also helping out engineers around the land. He is now a high council man and has been tasked to lead a group of fighters to the fourth expand.

 
[Event]
*The fighters enter the Mage's Guild head quarters and are directed to Arcavi's Study. The room is dimly lit with a fireplace crackling with two large sofas and a coffee table with a large tea pot and tea cups sitting ontop. There are bookshelves and paintings all around the room and you see a desk with relics and scrolls scattered across the table. Behind the desk is Arcavi looking out a large window watching the portal that is emitting from the relic that is a few meters away from the Mage's Guild.*
"Sit down and pour yourselves some tea my guests" says Arcavi still concentrating his eyes on the portal.
« Last Edit: 22-08-2011 by meetdadoom »


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Paintcheck

Full Name: Richard Stone
 
Race: Human
 
Age: 22
 
Physical Features: Tall and broad with brown eyes and brown hair. Wears black scale armor and carries a high quality bastard sword. Brash, loud, and a fan of drinking and wenching.
 
Territory of Origin: Karnthal
 
Background: Born the bastard son of a noble lord of Karnthal, Richard received instruction from his father's castellan and a set of fine armor and weapons. Learning early on that he would never inherit his lord father's lands, Richard became a mercenary swordsman and is a veteran of many incursions into the Karnthal portal.



2ktaco

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Full Name: Gigash Hogar
 
Race: Orc
 
Age: 41
 
Physical Features: Gigash is tall though he stands with a slump. He has a low brow and, deep grey eyes. His chest, normaly exposed, is riddled with scars from past battles. His hair is black and, fixed into a close shaven mohawk. His clothes consist of a loincloth that bears the mark of the Tarvanians and, thin linen trousers. He has a large double handed war-axe slung over his shoulder and, a hatchet at his waist.

Territory of Origin: Tarvania
 
Background: Gigash was born an average Orc but, around the age of twenty-one, He was recruited by a merchant caravan from Karnthal. He was hired to protect them on the long road through the Demon Plane to Galthmore. He served them for many a year and, made the trip a total of thirty-six times. Lately, he has traveled to Karnthal after hearing about a  chance for great treasure.

 
Is this still going on or, has it been abandoned?



Paintcheck

It never took off because only me and Misha were interested but he might start it back up. Misha gets unbanned from the forums tomorrow.



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Yay, I'm glad theres still a chance. Maybe I can convince Wolfie to come and try it out to.



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Full Name: Adam Florenz
 
Race: Half-Human
 
Age: 34
 
Physical Features: Adam is wiry, thin, and most of all tall and largely resembles a sapling birch tree. His features are smooth and svelte and his face is delicately garnished with a Dali styled moustache and a large nose.
 
Territory of Origin: Affancia (A small province in Karnthal )
 
Background: Adam was once a mid-ranking police officer in the Affancian Patrol. His parents were loving, but were cursed like many others as they were both upward of the age of 60, and thus unable to work as hard. Now, returning to his homeland after escaping the demons through some absurd chain of events he plans to enlist in the army and fight against the scourge.



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Full Name: Alice Xantos
 
Race: Human
 
Age: 19
 
Physical Features: Thin, Blonde Hair, Blue Eyes, Wearing usual desert caravan trader Clothes.
 
Territory of Origin: Tarvania
 
Background: Alice was cursed like many others, but not only one time, many times, so many times she stopped counting. She doesn't know where her parents are as they left the country directly after the Portals opend.

Alice is in the Trader Caravan Enutrof, trying to make money with the other members trough buying and selling and wandering from town to town.

Her Goal ? Become one of the Richest people in the entire world.

Character song: http://soundcloud.com/sharkdiving/the-almighty-fishy-guitar-wip [WIP]
« Last Edit: 07-04-2012 by Bl★ck Star »




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*Acravi continues to watch the portal shape and shift beautifully. "It is magnificient isn't it? Took 40 years and it finally cracked open." He takes a sip of tea and turns to face his guests. "So is this everyone? Fair enough, we can make do with this. Young venturers. We are entering a new land. Only three expiditionary forces have gone through prior and only one man happened to come back alive from all three. Not only did those men come back alive, they came back with this." Arcavi pulls out his silver pocket watch gilded with a red stone glowing. "This red stone is Mullinian. This stone is key to the future of technology. It can power anything for long lives and effectively and helps mages to an extent. " Arcavi pulls out a scroll of a map and slaps onto the coffee table. You see a map of a city named Despartia. "Despartia was known by the ancients to be heavy in Mullinian. The Despartians were the most technologically advanced. In the center of their town they had a clock tower that powered once powered the now dead city. We need to head over there and pop that sucker on. Any questions?"


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Alice looks around and examines the others, not having her tea touched once yet. She looks back to Acravi and then says "Yes, Indeed I have a question, what was that with the treasures and fame we would get, when we come back ?" She raises an eyebrow and waits for an answer from the man and checks her left and right again where the others are, not really trusting them to be able to help in this quest.




Paintcheck

Richard eyes her "Lass what exactly do you bring to this expedition aside from scenery?"

He takes a deep swig off of the skin hanging off his belt.



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Gigash looks at the shiny red stone with great interest. "Will der be more o' dat?", he says while lapping at the tea, not sure what it is.



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*Arcavi looks at the ragtag group of misfits. " Why of course my brute friend. Now we shall be heading off in two hours. Gather your bearings and we shall be entering the portal"


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Alice frowns, as the man hasn't answered her question, then shrugging her shoulders and thinking "That Red crystals must be worth alot, maybe I can keep some for myself later." She then turns around and leaves the room to get her Gear.




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Gigash unseats himself and, walks out to the courtyard. "Preeti red stones, Gigash want some." He unlooses his battle-axe and, starts to practice his decapitation swings.



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The policeman stands silent, playing with his moustache but nodding to indicate readiness.



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Alice comes back with a big backpack on her back and 2 Daggers on her belt. She looks over to the policemen, then she starts to check her gear. She pulls of a ball with a hole ontop of it from her backpack that was attached to a long fuse that goes around the complete backpack and every few inches she has a ball with a hole connected to it. Her arm goes to her backpack another time, pulling out a small bag that has black dust on it. She opens up the bag and fills some of the black powder that is inside of the bag into the ball, then adding some other mixtures from different bags and then she puts a plug into the hole and attaches the wire trough a small hole in the plug that she then fills up with some gooey mass so it's completely closed and no air can enter it or leave it. She puts the ball into her right pocket and pats it carefully.
« Last Edit: 25-03-2012 by Bl★ck Star »




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.// no. no guns.

.// then don't say any weapon you want. Anyways changed it. But bombs are allowed or ?




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.// you are allowed bombs.
 
*As two hours pass all that come, gather at the portal. It is about 11:00 am. The sun shines bright and wind blows easy. Arcavi takes a quick glance at his watch and then stuffs it in his pocket. He is wearing the same black robe with the mage's guild tabard on and his veins glow slightly dimmed due to the lighting outside. At a glance he looks ill-equipped. Arcavi looks at the ever changing portal. He looks at the people who join him at the courtyard and says in an optimistic tone "Alright my rag tag team. Are we ready to enter?"
« Last Edit: 25-03-2012 by meetdadoom »


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Richard clanks up to the group in a suit of black armor that looks like the scales of a dragon. Over a shoulder is a 2 handed claymore and on his belt is a long bladed dirk all of which look to be fit for a Lord. A few marks on the armor indicate heavy use and the almost child-like way he runs at the portal and dives in (complete with a whoop) seems to suggest this is not a new experience for him.



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*Arcavi Exclaims "That's the spirit! Onward to adventure!" Arcavi put's the hood on and begins to mutter language of the ancients as he steps into the portal.*

[Event] As you enter the portal you start to feel your insides turn. The matter in your brain begins to slush around you feel the lunch you had begining to make an early exit out the front door. You begin to hear the sound of a clock ticking.  You open your eyes intending to find the source of the ticking instead you see yourself in a stationary position flying through a physcadelic worm hole that climbs towards an undefined point. As you continue to get further and further the ticking of the clock get's louder and your brain matter slushes faster. You then hear the sound of a church bell ringing and you close your eyes. Everything stops.   As you open your eyes again, you see yourself on a small island rock floating in a sea of darkness and abyss. The sky is dark yet is shining with the glow of a dangerously close to the atmosphere moon. There is no temperature but a light breeze. In the distance you see another large land mass with a large dark tower shining a light almost like a light house would except instead of showing the direction of salvation, it shows the direction of death.

*Arcavi appears in the other side. He steps dangerously close to the edge and looks down. "What a pity."*
« Last Edit: 27-03-2012 by meetdadoom »


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Gigash walks up to the edge but, steps back upon seeing the drop in nothing. "This it? Where's all da shiny rock?"



meetdadoom

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*"Stand back chaps, let me do my magic" Arcavi slides his right foot behind him and applies pressure to his left knee. He then let's his arms backwards. The veins on his arms begin to glow a more vibrant blue and his eyes changes to a solid blue color. Sparks begin to take form around his arms hopping around from vein to vein on his arms. After a few jumps from the sparks, Arcavi's arms make a full electric arc. He then begins to lift himself up off the ground just a bit. As Arcavi lifts himself off the ground so do rocks from the depths of the abyss rise. Arcavi effortlessly moves his hands infront of him positioning the rocks into a passable bridge. He then slowly brings himself down and his eye returns to normal and his veins stop glowing. He looks at the bridge and then looks at his companions and then takes a bow. "My adventurers, please make your way forth. Across the bridge there is the power house. Venture your way there and obtain the mullinian orb that powers the powerhouse at the top. That mullinian will serve as a boost of energy for me to open up the relic down the road. I should not be aiding you fine chaps for I need all the energy I could get for the breaking of the seal on the relic. Good luck and let the Ancients guide your path." Arcavi then begins to walk towards the relic muttering language of the ancients.


The group passes through the rocks and finally get to the Power house. They are met by a large black wall that circles around the power house. In front of the adventurers is a black gate.
« Last Edit: 28-03-2012 by meetdadoom »


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Richard looks at the gate for any obvious ways to open it. Finding none ((presumably there are none or Misha would have mentioned it)) he turns to the Orc "Think you can boot that open?"



2ktaco

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"I dunno." Gigash walks a few paces away from the black wall and, readies his battleaxe. "Ima gunna find out thow!" Then, he charges the wall, swinging his battleaxe wildly above his head.



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