Ardaneia - Medieval Fantasy Detailed RP

Started by Plunger, 25-05-2012

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Plunger

The Land:
The land of Ardaneia isn't the first settled continent on the planet, but it is the where the story takes place. In the beginning of Ardaneia there lived a nomadic people, known as The Clansmen, who wandered the land from north to south, east to west, waging wars against their rivals, and hunting animals. These Clansmen used only stone weapons, and tools, and were mostly a primitive people. Their appearances were mostly tanned with long brown uncut hair. There was no form of writing, or reading, only spoken words that used an ancient tongue known as the Old Way.

Two hundred years ago, vast ships full of knights, and lords from the foreign lands, known simply as The Westernmen, swept across the continent wiping out most of The Clansmen and their people. Having no way to fight these men with their steel, they eventually choose the only option left, and integrate into the new society though still full of hate at these conquerors. Eventually all traces of the tribes are wiped away, and the great houses are created.

The main house, with a self declared kingship of the land is House Orent, who's kingdom was settled in the center of Ardaneia, between the rough seas to the west where House Breken lies on its many archipelagos, running its merchant empire, and the House Delrend on the western coast, with its large castles, and open grassy plains. To the east of House Orent's stronghold, Fordenhaven, lies the snowy hills, and forests of House Corrington, and south of Fordenhaven lies the sandy dunes of House Desh. The northern lands of Ardaneia are devoid of human life, the inhospitable land is home to dangerous animals such as bears, and wolves, and the northern shore has taken the name of, The Gash, where a large fissure in the earth houses magma, the fire that always burns.

Great Houses:

House Orent:
Symbol: Golden Throne
Words: "Steel cuts deep, but gold buys steel."
Notable Members:
King: King Beckett
Queen: Queen Darceny
Princess: Open to player.
Prince: Open to player.
Oldest Prince: Prince Derran
Lands: They reside in the center of Ardaneia, and hold hilly lands that are well fortified with various keeps, and forts belonging to various lords, and ladies. They sport the best footmen in the land, and are the richest through their monarchy.
Appearance: Green eyes, with brown hair, and white skin.


House Corrington:
Symbol: Snowflake
Words: "Nothing cuts like the cold."
Notable Members:
Lord: Lord Halgar
Lady: Lady Senda
Princess: Open to player.
Prince: Open to player.
Oldest Princess: Princess Jasenia
Lands: Their lands make up the eastern region of Ardaneia, and contain snowy hills, and a rolling expanse of ice, and snow known as the, Icy Sheets.
Appearance: Rough features, and grey eyes, with black hair and pale skin.


House Delrend:
Symbol: White Fullhelm
Words: "Honor is the path to glory."
Notable Members:
Lord: Lord Hullard
Lady: Lady Ashleigh
Princess: Open to player.
Prince: Open to player.
Oldest Prince: Prince Denevan
Oldest Princess: Princess Namaria
Lands: Their lands make up the western coast, and great rolling plains of Ardaneia, and give direct access to House Breken's archipelagos.
Appearance: Fine features, and blonde hair with blue eyes. They are mostly knights.


House Desh:
Symbol: Red and Yellow Sun
Words: "Nothing is as fine as sand."
Notable Members:
Lord: Lord Kalan
Lady: Lady Kerich
Princess: Open to player.
Prince: Open to player.
Oldest Prince: Prince Ashen
Youngest Prince: Prince Colic
Lands: The lands of House Desh are the vast southern dunes, and the castles are bleached from exposure. Their troops are mainly archers, and their people are proficient with bows.
Appearance: Tanned skin suits these southern men, and their silvery bleached hair fits above their heads and conceals their yellow eyes.

Intro:

The gates of Fordenhaven are opened, wood creaking as the rays of dawn pierce the darkness on the other side, illuminating all stand before them. A cloaked man walks through, losing himself in the crowd as he passes through the large oaken gates. Inside he steals away to the nearest alley and disrobes. His tan face, and dark features are only those of a Clansmen, one of the few remaining ones at that. He opens a small leather pouch on his belt, and covers his tan hands in a fine layer of a white chalky substance, and rubs it across his hands, and face covering himself in the white powder. After a moment the powder sets on his skin, and as his hands come away his face no longer holds the tell tale tan of a nomadic man, but the fine white complexion that would fit a kin of House Delrend. Content with the change he pulls out a small robe from his satchel, and hastily dresses in a brown peasent garb, tying his long brown hair back in a pony tail, and securing it with a strip of leather. His last action is to check his thigh, feeling the cold steel that lies in wait there, and bringing his hand back up, satisfied for the moment.

As the sun begins to set he makes his way out of the alley, and mingels with the peasents on their way to meet with the King, pulling the fake petition from his satchel as a sly smile develops on his face, noting the various cobbled buildings on either side, and the large stone inner keep that awaits him. As the last rays of light set, and the guards begin their rounds of lighting the towns torches, the man finds himself at the front of the line to see the King, letting out a sigh of relief, and stepping forward. He presents the petition to the King, and gives him enough time to read the words, a forged declaration of war between House Delrend, and House Orent, and as the King gazes up knowingly, the sound of steel on leather echos across the hall, and the blade slides across King Beckett's neck, a gush of blood following, spraying the man as he watches King Beckett struggle to close the wood, hands fumbling weakly at the seam in his throat. A thrum rings out, and the man brings a hand from his chest to his face, blood covering it in a warm sticky solution. Another thrum rings out, and the man falls forward onto his knees, a quarrel poking out of his right shoulder, blood coating the tip of it as he falls forward, his own blood now mixing with the kings as the two bodies lay side by side. Three more thrums ring out in the hall, but only the cold of the floor greets the man, he closes his eyes for the last time.

Application:

A variety of choices are available for characters, such as sell-swords, knights, princes, princesses, remnants of the clan, etc. There is currently no magic, and nothing to mystical, so please keep it reasonable.

Note, not everyone will start in the same place, I'll be the DM for this so feel free to start alone if you want me to be able to reply quicker.


[b]Name:[/b]
[b]House(If Chosen):[/b]
[b]Age:[/b]
[b]Appearance:[/b]
[b]Inventory:[b]
[b]Profession:[/b]
[b]Location(Allowed to make one up.):[/b]

Syndraell

"Seas of water, Seas of Time. Both isolate Ardania, a realm steeped in humanities myth and lore."

Like "Majesty :TFKS" Ardania or something different?

I'm just waiting to mess up your day. Honest.

Plunger

Quote from: James Almasy on 25-05-2012
"Seas of water, Seas of Time. Both isolate Ardania, a realm steeped in humanities myth and lore."

Like "Majesty :TFKS" Ardania or something different?

No.

meetdadoom

#3
Name:Alrik Wilhelmsen
House(If Chosen): House Delrend
Age: 27
Appearance:Short Black Hair, Grey Eyes, Pale Skin,6', Baritone voice, small beard, Medium Build|
               Wears a GreatHelm,Steel-Plated Armor, Black-Tabard with White Helm and two Swords criss-crossing behind the helmet, Long Leather Gloves,   

Inventory:    Brown Mustang ( Named: Fellow), 3 lbs of grain, one loaf of bread and boar slices wrapped in cloth, oil lamp, A Two handed Steel long Sword with a black Handle,
                               A pouch full of enough money to be able to room and eat for a few nights. A waterskin.


Profession: Delrend Knight. ( well known Knight  and well respected(Not the best  knight of Delrend however still great)

Location(Allowed to make one up.): Delrand plains, galloping back to the keep after a raid on a barbarian settlement.

[flash=500,30]http://www.youtube.com/v/9UousVNJaIM[/flash]

Paintcheck

* Paintcheck has a secret character that is secret.

Some other people need to join so I can break him out

Plunger

Quote from: meetdadoom on 25-05-2012
Name:Alrik Wilhelmsen
House(If Chosen): House Delrend
Age: 27
Appearance:Short Black Hair, Grey Eyes, Pale Skin,6', Baritone voice, small beard, Medium Build|
               Wears a GreatHelm,Steel-Plated Armor, Black-Tabard with White Helm and two Swords criss-crossing behind the helmet, Long Leather Gloves,   

Inventory:    Brown Mustang ( Named: Fellow), 3 lbs of grain, one loaf of bread and boar slices wrapped in cloth, oil lamp, A Two handed Steel long Sword with a black Handle,
                               A pouch full of enough money to be able to room and eat for a few nights. A waterskin.


Profession: Delrend Knight. ( well known Knight  and well respected(Not the best  knight of Delrend however still great)

Location(Allowed to make one up.): Delrand plains, galloping back to the keep after a raid on a barbarian settlement.
As he approaches Castle Karsen, the seat of House Delrend, he is waved down by two knights who stand post at the outermost gates. As he reaches them they would begin telling the tale that's spread around the surrounding villages, war has broken out between House Delrend, and House Orent over the assassination of the King, and all knights sworn to House Delrend are being called to their bannerman in order to raise the army needed in the coming fight. They supply him with enough crowns to buy the needed supplies for war, such as food, and other provisions, with some left over to spare as the gates finally open. The town finally open to the knight.

meetdadoom



        *Alrik grabs his reins tightly and with haste speeds into town, charging towards the Knight's quarter. The sound of horseshoe's on stone echoes through the streets. Alrik, glances over noticing an unusual amount of knights jogging past him with torches held high. Arlik worried, grabs onto his reigns harder and leans his back forward. With a quick slap of the reigns, the horse speeds up. He rounds the corner of a street and dashes the last leg. As the horse begins to slow down he hops off the horse, ignoring the need to tie him up. He stands in front of an old, circular building with a small wooden extension.
         He walks inside the house slowly and see's tools neatly hanging from the cieling next to an anivl and a forge, still hot with the magma said to be from the gash. He takes another step towards the door to the wooden extension and sits there for a second. He breathes in and knocks on the door. The slow flickering on of a candle is through the cracks of the door. The sound of a heavy metal object, dragging itself towards the door is heard. The door slowly opens revealing an old but heavy built man with still a fire in his eyes. He is wearing sleeping wear but his pants do not cover the metal rod sticking from his leg, a steel peg. The old man's face instantly changes to astonished. Alrik takes his helmet off and sets it on the table. The two hug for a brief moment and pat each other off. "I guess ye' couldn' liv' wid out an o'd man barking down ye' back? Fucking, mas'chis'." The old man steps inside, dragging his peg leg as opposed to walking. He lights the small fireplace using the hot embers from the previous fire and sets a tea kettle. "Sit down ye' wanka'." Alrik, obediently sits down on the small wooden chair. "Don' breek it ye ars'." barks the old man. The old man sits down in front of Alrik and puts on his glasses (an indeed rare item). "So, what brings yeah back to ye masta' Alrik? Wilhelmsen?" Alrik swallows and clears his voice. "Master, the house of Orent's king has been assassinated..." Getting cut off by the old man, "Ey, wanka deserved--" " Delrend is blamed." The old man gasps quietly under his breath. He get's up at the sound of the tea kettle whistling and pours Alrik and himself some tea. " Well, this is not good...fuck, not good at all.". Alrik takes a sip of tea and holds the tin cup in his hands warming his leather gloves. "I came back so I can get supplies master. After the three duels against an assassin from Desh and two knights from Orent in one week, I am sure to be called to arms." The old man sighs, "Give me ye' sword ye wanka." Alrik obediently removes the belt holding his sheath and puts the sword on the table. "Ye welcome to spend the nigh' he'e." Raising his voice "Jus' fucking tie up ye' nag." Outside a sound of a barrel tipping over and it's content pouring out is heard. "Fuck!" Screams Alrik and he runs outside tieing his horse and half-assedly trying to pour the contents back into the barrel.
          Alrik wakes up. He looks outside and it looks like dawn. He gets up and walks outside hearing the sound of steel being sharpened by stone, the old fashioned way. He walks out the door. The old man spins in his chair facing Alrik and raises the sword up into the sky. A nice and clear reflection from the steel is seen. He sheathes it and hands the sword to Alrik. Alrik belts the sheath and begins to count out crowns from his pouch. The old man flails his arm in dissaproval. "Keep ye' dirt money." After a second, the old man takes out a small pouch filled with four red apples. He tosses it towards Alrik. " Now get, go make ye' masta proud." Alrik obeying his request, gets back to his horse and gallops towards the knight's quarter.

[flash=500,30]http://www.youtube.com/v/9UousVNJaIM[/flash]

Plunger

**As the sun reaches it's highest point in the sky, the large stone keep that makes up the Knight's Quarters is illuminated in all its glory. Four circular towers surround the square building, with tall arch windows full of stained glass, all of which showing numerous victories, and achievements of the many knights who've dwelt there, including Ser Brigard whom slew three knights in single combat during the original siege of Karsen led by the now defunct House Golandal, as well as many more minor knights who's achievements have been lost through time. As he rides up he'll notice the bustle outside seems to be greater then usual as knights from near, and far sworn to House Delrend prepare for the war to come, buckling great shields onto their backs, and various swords, and armaments. One of the knights outside, a man in heavy steel platearmor, shining like a newly wrought silver crown, and address Alrik. "Ah, good to see our dear Ser Alrik could trouble himself with a visit.", says Lord Commander of the Knights Order Ser Brigard as he removes his greathelm, resting it under his right arm and giving a mischievous smile. The man has a thick head of blonde hair with tinges of silver from age, and his blue eyes fit in with the light color of his face. On his chin is a rough beard, circling around his mouth to meet his mustache, and side burns. On his hip lies a long pale white bastard sword, forged from magma from The Gash, and folded more times then can count to hold a sharper blade then any normal steel could match. He rests his hand on the pommel of the blade, and motions to the knights around him, "I'm sure you're aware of our situation, we'll need to march out soon, and this war needs to be over as quickly as possible lest the other Houses join on their side. You'll be leading a host yourself with twenty knights, and two hundred cavalries, make sure you read up on your tactics before you march out alright?". As he says this Alrik would begin to notice the other Knights donning their steel, but keeping their eyes on Alrik, presumably the ones he will be leading, they look unblooded, and inexperienced. Obviously they don't trust him with command just yet.

meetdadoom

#8
             *Alrik takes a quick glance at the knights inspecting if he can at least get a few veterans to help boost the morale of the new-bloods on the battlefield. He notices one old veteran with a strange great helmet with a bear's head fitted. He is fitted in an abnormally large and bulky steel armor with a black tabard with a white bear drapped over and is armed with a steel long spear with the head resembling a machete and a long sword attached to his waist. He is followed by four other knights all wearing similiar tabards but with steel swords and steel shields with the coat of arms. No doubt it is the infamous Count Gwen or better known as the Gray Knight. He has been known for being ruthless on the battlefields and has been challenged to 25 duels. He has won all the duels but one, that duel being against Lord Hullard years ago. Voluntarily, Gwen swore his minor house to the House of Delrend.
               The group sits around a campfire, Gwen being seated on a stool. As Alrik nears the group, heads turn from the group. Alrik takes his great helm off and stands in front of the Gwen. He sticks his bare hand out " Count Gwen, it is an honor to meet you." The old man slowly get's up, he stands up erect being atleast a foot or two larger than Alrik. He stares down Alrik behind his Great Helmet and then slowly removes his right hand glove and shakes Alrik's hand firmly. Gwen begins to speak, his voice vibrating Alrik's body " I assume you to be Ser Alrik. I trust you with my men's fate and I's with you. Being honored by the Ser Brigard, I feel assured." Alrik then looks at the other men. "I ask of you of a request." Gwen raises an eyebrow. " A lot of the men I'll be leading to the battle field are new bloods. It would be an honor if you be my right hand man." Gwen takes a few seconds to respond. "Prove your worth. He looks back at one of the knights. The knight stands up and stands behind Gwen. Alrik sighs "If this is what must be done." The knight removes one of his glove and throws it onto the ground. Heads around the camp begin to turn and voices hush. Alrik looks the man in the eye "I accept." The knight puts his glove back on and grabs a long sword. The two stand ready holding their swords with two hands holding them up. People begin to circle around the two. After a few seconds of circling each other, the Knight goes for a quick slash downwards. Alrik dodges the attack by stepping backwards, the Knight cleaves back and gets parried by a quick slash by Alrik. The two struggle to gain control but eventually the Knight jumps back. The Knight then goes for another slash across Alrik's chest missing but then goes for another quick slash. Alrik quickly uses the oppurtunity window and goes to slash at the Knight's sword. The sword flies out of the Knight's hand and lands in front of Gwen. The crowd, in awe, turn their head towards the sword. Gwen laughs a forceful laugh. The Knight drops to his knees. Gwen barks "Make your decision, a fair win is a fair win! I will not hold your decision against you! " Alrik readies his sword near the Knight's head but then sheathes his sword quickly and offers his hand. The knight grabs Alrik's hand and goes back to retrieve the sword. The crowd begins to disperse.  Alrik walks towards Gwen. Gwen removes his Helmet revealing a gray beard and long gray hear. "You have proven your worth Ser Alrik. I am honored to your right side." Alrik smiles. " See you in the battlefield.".
                 Alrik walks back to his horse and notices a knight in steel armor holding his full helm under his arm feeding the horse an apple. He has short golden hair and green eyes. He seems very light and is armed with a shield and a steel sword. " I thought I would never see your face within a mile from this city, Will Orion" The two clasp each others hands like brothers. " So you shall be fighting for me?" Will gives off a boastful laugh " It looks like so. Though I must suggest that we just get on our horses and gallop to this little village near the springs called Yarmat. Beautiful women with breasts the size of melons with beer that goes down smoothly and tastefully with a sausage." " Oh quite you." " Hey, it was just a suggestion. Anyways, hows the old man doing? Still dragging that iron peg around?" Alrik sighs " It doesn't look to good for him but, I expect him to start getting some business soon."  Will nods " So do you think these men have a chance?" Alrik looks over " With my brother in site and Count Gwen. I think we could stand a chance." Will nods. " I have some obligations to fulfill, I'll be back when we first make our leave." Will parts.

[flash=500,30]http://www.youtube.com/v/9UousVNJaIM[/flash]