Bugs and Stuff

Started by Lucidius, 04-04-2010

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Lucidius

Gonna post my own findings here, feel free to respond with your own.

1) Spawn counter doesn't work. It often counts negative time, then shoots back to 14 after a while and spawns you.

2) The Vault 15 door in the caverns doesn't work when opened from the inside (got trapped there today)

3) SWEP sounds don't work. Gunshots work, reloading sounds do not work, nor do drawing sounds.

4) MP7's frmo combine cannot be dropped. (They should work like every other weapon, but terribly).

5) AI Spawning. (Not gonna bother posting anymore)

6) Content thread should also remind people that HL2: Ep2 is RECOMMENDED as there are used effects from it in the server.

There was soemthign else major, i'll add it when I remember.

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10. I've never been able to spawn after joining the server. That cinematic thing breaks me and I need to suicide.

11. Not blaming this on you or expecting it to ever get fixed but, player corpses should eather go no-collide or whatever it is that lets you walk through them, or should not send you into a spazm and trap you.

12. I know it may be exploited, you could make it have a really long delay, like a 30 second casting time, but a !stuck command, incase you spawn in another player or get trapped or soemthing.

13. Gunshots don't travel far enough. Might be source's sound system, but they should be alot louder.
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Col. StaR

Quote from: Lucidius on 04-04-2010
Gonna post my own findings here, feel free to respond with your own.

1) Spawn counter doesn't work. It often counts negative time, then shoots back to 14 after a while and spawns you.

2) The Vault 15 door in the caverns doesn't work when opened from the inside (got trapped there today)

3) SWEP sounds don't work. Gunshots work, reloading sounds do not work, nor do drawing sounds.

4) MP7's frmo combine cannot be dropped. (They should work like every other weapon, but terribly).

5) AI Spawning. (Not gonna bother posting anymore)

6) Content thread should also remind people that HL2: Ep2 is RECOMMENDED as there are used effects from it in the server.

There was soemthign else major, i'll add it when I remember.

1. It's done weirder stuff in the past. Occasionally it'll even go down by two, start in the negatives, ect. It's always done that for some reason...

2. It actually will, assuming no one had physminged it or altered it somehow. By Using the console near the far door, the vault door should open.

3. I'm still trying to figure out SWEP Reload and animation sounds. Some of them do work, though, but I can't figure out why.

4. I'm not sure how the hell you got a combine MP7, but the HL2 weapons aren't coded in to be dropped as items. There's another bug that other weapons, such as the SCAR and F2000, which still can't be dropped as well. I'm looking into it.

5. AI spawning is possible, but the new server move caused a change in the rcon. I can access and enable NPC spawning, but no one knows the new password...

6. On it.
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7. Vehicle Spawning is disabled again for some reason (Don't ask me how it reverted itself)

8. CE armory doesn't include explosive weaponry

9. PX4 DETS item is priced at 1250 mesi (Which is an accident on my part. Copy-Pasta template code)

Lucidius

*bump*

Added some new things I found. I can send you a more in-depth PM about the Combine Weapons. (Aside from the one I sent)
Please check out my other suggestions for PS2. Click 'Like' if you agree!

!IMPORTANT! Empire Specific Fighters and the Empire Specific Weapons. Overview, tweeks and nerfs! BIG POST

My Profile[/b][/size]

Afromana

Quote from: Lucidius on 04-04-2010
Gonna post my own findings here, feel free to respond with your own.

1) Spawn counter doesn't work. It often counts negative time, then shoots back to 14 after a while and spawns you.

2) The Vault 15 door in the caverns doesn't work when opened from the inside (got trapped there today)

3) SWEP sounds don't work. Gunshots work, reloading sounds do not work, nor do drawing sounds.

4) MP7's frmo combine cannot be dropped. (They should work like every other weapon, but terribly).

5) AI Spawning. (Not gonna bother posting anymore)

6) Content thread should also remind people that HL2: Ep2 is RECOMMENDED as there are used effects from it in the server.

There was soemthign else major, i'll add it when I remember.

------------------------------------

10. I've never been able to spawn after joining the server. That cinematic thing breaks me and I need to suicide.

11. Not blaming this on you or expecting it to ever get fixed but, player corpses should eather go no-collide or whatever it is that lets you walk through them, or should not send you into a spazm and trap you.

12. I know it may be exploited, you could make it have a really long delay, like a 30 second casting time, but a !stuck command, incase you spawn in another player or get trapped or soemthing.

13. Gunshots don't travel far enough. Might be source's sound system, but they should be alot louder.

10. You exit the cinematic by just jumping.

5. AI spawning is to me enabling it, sadly there is no restriction to who can spawn NPC's, and they are needed enabled for missions, events and such.
Hopefully we can make a sort of "NPC Trust".
Anyone who spawns NPC's Unauthorized will recive a punishment.

Lucidius

Quote from: Afromana on 05-04-2010
[5. AI spawning is to me enabling it, sadly there is no restriction to who can spawn NPC's, and they are needed enabled for missions, events and such.
Hopefully we can make a sort of "NPC Trust".
Anyone who spawns NPC's Unauthorized will recive a punishment.

Good thing I didn't avoid posting that to prevent minging.
Please check out my other suggestions for PS2. Click 'Like' if you agree!

!IMPORTANT! Empire Specific Fighters and the Empire Specific Weapons. Overview, tweeks and nerfs! BIG POST

My Profile[/b][/size]