TODO:
- Inventory:
The inventory system should be dynamic, players should be able to drag items around in there inventory and right click,"examine" (has no real point, since when you click something, it appears in the box in the center, telling you what it is, and the model
Example: http://i41.photobucket.com/albums/e260/sidburn/S.T.A.L.K.E.R-20070526-055517.png (http://i41.photobucket.com/albums/e260/sidburn/S.T.A.L.K.E.R-20070526-055517.png)
- Items for Inventory
Item framework similar to TacoScript's item template. (CakeScript stole it.)
- Character creation
The first page of the character creation should be a rules and conditions box, where you scroll down, and tick the box, then press next
The Second page, you create a character, where you enter your name, title, choose the avaliable public faction you want (e.g. farmer, blacksmith etc) stats, and avaliable titles, you also choose your birth sign. The model is displayed in the center.
Then the next page, you should be able to choose where you want to start, such as a village, or a castle etc. It should take up the screen and not show the game yet.
Example: http://www.rpgwatch.com/files/Images/00-0103/m_FemaleCreation.JPG (http://www.rpgwatch.com/files/Images/00-0103/m_FemaleCreation.JPG)
- Combat / Armor system:
Support for --
Melee weapons
Ranged weapons
- Stats:
Crussaria will use Stamina, Strength, Intelligence and agility, stats will govern most aspects of the game
- Magic:
Spells cost mana (when using a attack) Intelligence controls how much mana and how fast it regenerates. If the player is indeed, a person of magic, he will have access to a spell book, which lists the features, the player learns these spells from books which can cost alot of money, or quest given. learning spells depends on Intelligence level.
Reserved
Reserved
So... is this a base behind all the scripts? or is an actual gamemode replacing Real life RP?
Well it says it's a multipurpose gamemode base and has plugins that will (I think) change the style of gamemode to the correct roleplay.
The script is from scratch, and will be used in stalker, crussaria etc
Sweet, can't wait really.
Awesome, but when you start coding the Spellbooks for Crussaria, ask me for their names, as I have a Library set out for em in the Lore.
Great, so Crussaria is going to be a RPG.
Quote from: Molested Rubber Ducky Great, so Crussaria is going to be a RPG.
Remember, it's only Roleplaying if your not
Statwhoring.
I take it Essential Characters are gonna get a set statboost to get em started.
Quote from: MattyK Quote from: Molested Rubber Ducky Great, so Crussaria is going to be a RPG.
Remember, it's only Roleplaying if your not Statwhoring.
I take it Essential Characters are gonna get a set statboost to get em started.
Stats just guide what the player can and cannot do, such as magic users cannot get there strength above a certain amount, and can never weild a sword, unless they are a paladin. Theres alot to it...
What.
ETA?
is there anyway you can give me the password to the server becuase i am now a[art of hypergameing so i was wondering if you could give em the password to the rp revouliton script Password for the server.
Quote from: hotfireball43 is there anyway you can give me the password to the server becuase i am now a[art of hypergameing so i was wondering if you could give em the password to the rp revouliton script Password for the server.
No. Simply because it ain't even fucking Alpha yet. And Silver won't even let me, the goddamn Lore Writer for Crussaria on. Let alone anybody else :/
Quote from: hotfireball43 is there anyway you can give me the password to the server becuase i am now a[art of hypergameing so i was wondering if you could give em the password to the rp revouliton script Password for the server.
I have a feeling we have a reece Spy on our hand here people!!! No joke!