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Other Forums => Server Dumps => Scrapyard => Crussaria Dump => Topic started by: Silver Knight on 10-05-2010

Title: Crussaria Cities, Land and Enviroment
Post by: Silver Knight on 10-05-2010
Crussaria is a medieval fantasy world incoporating many if not all terrains such as Snow and Desert.

There are two major cities:
Imperial City of Dlaisméra (Prenounced Dal-is-maire-er)
Idoûslane (Prenounced Idoh-slain)

Towns:
Dhorafell - Heavily wooded
Veiador -
Ionthir

Villages:
Allesdown - Small rural farm orinitated village
Duskirna -  Near the dying forest of Fuertire

Keeps/Strongholds/Fortifactions:
Heuegaurd - A keep with fortifications situated on a low hill.

Instances/Mines/Tunnels:
Koriatiur Mine - An abandoned mine which serves as a passageway between Ionthir and Dlaisméra, it was orginally build by the dwarves but was later abandoned due to territory loss in the west when Dwarf city of Duath fell to an Orcish invasion lead by Mulldur The Bloodlusty in the 6th Age of Peneath.

Forests:
Fuertire - Large dying forest, very dark and corrupted
Title: Re: Crussaria Cities, Land and Enviroment
Post by: Zstan on 10-05-2010
Snow. Snow is going to be AWR's area.
Title: Re: Crussaria Cities, Land and Enviroment
Post by: Madcombat on 26-05-2010
Fuertire will tottaly be my evil base of destruction and death!
Title: Re: Crussaria Cities, Land and Enviroment
Post by: ThY on 21-02-2011
QuoteDhorafell - Heavily wooded

Werepuppies :3
Title: Re: Crussaria Cities, Land and Enviroment
Post by: Cutch on 21-02-2011
Uh, necropost?
Title: Re: Crussaria Cities, Land and Enviroment
Post by: ThY on 21-02-2011
Quote from: Cutch on 21-02-2011
Uh, necropost?

Apologies. Diddn't notice